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Battle RCNewsUpdate Notes for v1.0.3
Game update

Update Notes for v1.0.3

Battle RC · published 25 Apr 2024, 21:55 UTC · build 14178288

All newsPlayers around this dateRead on Steam

A toggle has been added to the Tournament menu called `Input Selector` that, when enabled, will prompt you to select inputs for the bots each round
Spinners have been greatly nerfed in terms of spin up time and overall torque to allow for a more *realistic* behavior during collisions
The arm system has been re-worked and should now work more fluidly, allowing for angles over 180 without bugging out
Some damage caps have been added to prevent absurd damage on hits
A new bot selector has been added to help better find the bots that you want to use
There is now an update log in-game where you can see the list of features/fixes added in each update
Previous issue with the inputs of players 3 and 4 in the tournament has now been fixed
Fixed a few other minor bugs

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Community6 Aug 2026The bot builder is here!The bot builder has been in the works for quite some time now and it's finally in its last stage of development and a beta is available now! For those who don't know, a bot builder was announced last year and has been in development since. It's definitely been a ton of work and I will share a bit about the goal of this new bot builder and how it works. To build bots in Battle RC an external too…In-game event13 Jun 2026Update Notes for v1.2.6New bot Fang was added to the game Improved bot selection UI with tabs, better search, and folders Fixed arms not self righting in AI mode Fixed flamethrowers dealing damage to themselves Fixed some missing colliders Bots eliminated by pits no longer get unstuck Fixed a few other bugs / improved a few thingsMajor update28 Mar 2026Update Notes for v1.2.5Anniversary! New arena "Carnage Hall" was added to the game You can now select up to 8 bots for a match (4 players, 4 AI) Presets are now auto-saved between matches and remember gamemode and time Many improvements to flamethrowers and their sound effects Improvements to weapon performance You can now hide objects in the hierarchy when importing a bot Midas Touch event now only affects stock bot…