Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MutagenicNewsMutagenic 0.6.0
Major update

Mutagenic 0.6.0

Mutagenic · published 16 Apr 2024, 17:44 UTC

All newsPlayers around this dateRead on Steam

Good afternoon!

It's been a while since I've had an update here -- I apologize. I have had this patch nearly ready for a few months, but I have been busy with life and it got put on the back burner (I was hoping to have this out in February).

Today I'm releasing Mutagenic 0.6.0 which contains a complete overhaul to the equipment system in game, adding much more flexibility and build diversity. As well, there are a number of new skills, a brand new passive tree, and character classes (with free respec).

I'll note the major changes below, but I won't list out all of the specifics as frankly I don't have enough time and there are way too many changes under the hood.

Major Changes

  • 4 Character classes
  • 2 Specialization Classes per Character Class
  • New Itemization system, including various new drop only mods, item implicit mods, and more.
  • New skills & skill supports
  • New Passive Tree
  • UI Overhaul
  • Character Save Slots
  • Item Stash Transfer between your Characters
  • Many updates regarding performance, UX, etc. In all honesty -- I can't remember every change, but there are a lot!

This is all an advancement towards my end vision, and I hope you enjoy the update. As always, please let me know of any issues you encounter.

Cheers!
zediven

Please note: I have not fully tested this update on my Steam deck yet, so expect some issues if you try it.

More from Mutagenic

Other announcements

All news
Game update16 May 2024New Melee Skill supportSmall update tonight: Added a new Lightning Melee tagged support: Capacitor Discharging Hitting a Jolted Enemy has a 50% Chance to cause a bolt of Lightning to strike up to 3 nearby enemies, consuming the Jolt. Damage inflicted by Lightning deals damage equal to the initial Hit Damage multiplied by 200% of the Jolt on the original enemy. Lightning can Critically Strike, but it cannot inflict Ai…Game update15 May 2024Drop Rate AdjustmentsChanges this patch: Rare Monster density now scales with zone level. Rare Monsters have a much higher chance to drop a Rare/Unique item. Magic Monster packs are slightly more common. Cheers, zedivenGame update15 May 2024Small Patch: Skill BalanceThe following skills have been changed: Blood Slash Damage Effectiveness: 460% -> 850% Base Radius buffed from 25 -> 70 at max level Energized Axe Now gains 50% Lightning Penetration Base Attack Time lowered from 1.2 -> 0.9s Base Radius buffed from 35 -> 50 at max level Damage Effectiveness: 340% -> 840% Prismatic Slash Damage Effectiveness: 130% -> 530% 60% more base damage Shockwave Damage Ef…