
Good afternoon!
It's been a while since I've had an update here -- I apologize. I have had this patch nearly ready for a few months, but I have been busy with life and it got put on the back burner (I was hoping to have this out in February).
Today I'm releasing Mutagenic 0.6.0 which contains a complete overhaul to the equipment system in game, adding much more flexibility and build diversity. As well, there are a number of new skills, a brand new passive tree, and character classes (with free respec).
I'll note the major changes below, but I won't list out all of the specifics as frankly I don't have enough time and there are way too many changes under the hood.
Major Changes
This is all an advancement towards my end vision, and I hope you enjoy the update. As always, please let me know of any issues you encounter.
Cheers!
zediven
Please note: I have not fully tested this update on my Steam deck yet, so expect some issues if you try it.