Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Age of Darkness: Final StandNewsAge of Darkness: Final Stand – Multiplayer Progress Update
Community

Age of Darkness: Final Stand – Multiplayer Progress Update

Age of Darkness: Final Stand · published 25 Jun 2024, 11:00 UTC

All newsPlayers around this dateRead on Steam

Protectors of the Light,

Our team is hard at work on multiplayer, and we want to keep the AoD community in the loop as we make progress. Throughout the year, we'll be sharing regular updates to give you a peek behind the scenes as we head towards the big 1.0 release.

But first, some exciting news! Our next update, v0.12.1 Cloak & Arms, is dropping on July 9th, 2024. This update will introduce the Order Knight and bring several balance changes. We'll share the full details and patch notes when it's live.

Multiplayer Update
The multiplayer team has made huge strides in improving the determinism of the Age of Darkness code base. This means that every code path returns the same result regardless of hardware or play through time. This is vital for the type of networking we have selected. Right now, about 85% of the code base is deterministic, and is tested and proved constantly with tests such as:

  • Starting Multiplayer Sessions - Create/Destroy
  • System/Table Checksums
  • Map Generation Tests
  • Ability Firing
  • Pathfinding

And many more...

These tests help us ensure everything runs smoothly, paving the way for an awesome multiplayer experience.

Map Generation
We've updated the Map Generation code to make sure map creation in multiplayer is consistent on both the client and host machines. This way, all resources, water, trees etc will be identical for both players for a consistent and synchronous co-op experience.

Multiplayer UI and Lobby
We're also working on the lobby and invite systems. Some key features include:

  • Sending invites through the Steam Overlay (in-game invites)
  • Receiving invites from the Steam Overlay
  • Asynchronous character selection
  • Match start once both players are ready

These enhancements are crucial for delivering a solid multiplayer experience in Age Of Darkness.

Till next time, Protectors of the Light…

---

We greatly appreciate everyone who has taken the time to let us know about these bugs and crashes you’ve encountered. If you come across any bugs or crashes in the future, please report them to us either through the Steam forums or using the in-game bug reporting tool.

AoD Discord - Join our official Discord server
AoD Website - Official Website & Blog
X/Twitter - Follow us at AOD_FinalStand
Facebook - Like Our Facebook Page
Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel
Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.
Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

Age of Darkness: Final Stand

More from Age of Darkness: Final Stand

Other announcements

All news
Game update30 Jun 2025Age of Darkness: Final Stand - Patch v1.0.2.5 Bug Fixes and QoL ChangesProtectors of the Light, Today, we’re releasing patch v1.0.2.5, which continues to focus on improving game stability and reducing crashes. The update also includes several other bug fixes, as well as some quality-of-life and balance changes. The complete list of changes includes: Quality of Life Changes · When upgrading Towers and Ballista Towers, Target Priority will no longer reset to the def…Sale30 May 2025Age of Darkness: Final Stand + KILL KNIGHT BundleProtectors of the Light, We’re excited to announce our ‘Age of Darkness: Final Stand + KILL KNIGHT’ Bundle, which provides 10% off both titles. As the last bastion of defense against huge tidal waves of enemies, it's time to conquer a new Nightmare as you illuminate The Abyss. KILL KNIGHT is an ultra-responsive arcade-inspired isometric action shooter. Condemned to eternal sufferance, deep with…Game update27 May 2025Age of Darkness: Final Stand - Patch v1.0.2.4 Multiplayer Stability UpdateProtectors of the Light, Today, we are releasing Patch v1.0.2.4, which focuses on Multiplayer stability. This new update: Multiplayer Fixes · Resolves a desynchronization issue that could occur at the start of a Multiplayer session. · Resolves an issue where players could queue and lobby together on differing game versions, causing crashes or problems with loading. As always, we appreciate your…