Minor feature update this weekend!
Today's update focuses on improving the core game loop, as well as some polish on various cosmetic elements including the in game HUD and main menus.
Changes have been made to the in game HUD to hopefully be a bit more aesthetically pleasing, as well as a bit more intuitive to what is going on.
The core game loop has added a second phase to the mission. Now, after finding the item you believe is the correct item, you must bring it with you around the map to each new "Nexus Point". There will usually be three of these Nexus Points, however there can sometimes be less if playing on the smaller maps. These points do not spawn immediately, they only show up after you've held onto your chosen item for about 15 seconds to prevent you from finding them ahead of time. The chosen item has to be an item that angers the ghost, so picking up any random item will not work (unless you get lucky and pick one up of course). The personal/cursed item is not the only item that angers the ghost so there is still a chance you can choose wrong.
The church Altar has also now been blocked off at the beginning of the match. The church will only be accessible after you've visited all the Nexus Points that spawned on the map.
As usual, please let me know of any feature requests, bug reports, etc either by email or discord.
Thanks!