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HEARTSHOTNewsDay 2 Fixes (0.1.2)
Game update

Day 2 Fixes (0.1.2)

HEARTSHOT · published 5 Mar 2024, 23:50 UTC · build 13651079

All newsPlayers around this dateRead on Steam

- Fixed controller calibration settings not saving
- Fixed some campaign autosave problems
- Switched pause menu button on Oculus to “Y”
- Various minor fixes

We are currently working on fixing a common stuttering/fps issue that people are having, particularly with Virtual Desktop. More soon!

Peter & Riley

More from HEARTSHOT

Other announcements

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In-game event17 Apr 2024Update 10 (Controls Update)Another small update for ya! We've decided to switch weapon interactions (grabbing clips, pulling slides, grabbing ammo from your belt) from the grip button to the trigger . This should fix some common grabbing-the-wrong-thing issues. If you'd like to keep the old controls, this can be reverted in the new "Controls" menu. (0.2.4) Changes: -Fixed two-handed weapons turning upside down when gripp…In-game event4 Apr 2024New Epilogue & Other ImprovementsHey all! Peter here with another update. We’ve decided Part 1 needed a better wrap-up than just returning you to the menu, so we’ve added a short epilogue that teases Part 2. Hope you enjoy! We’ve also included a bunch of bug fixes, a new gun, revamped weapon/hand smoothing, and more listed below. I’ve also been doing a ton of work under the hood to make the game as performant as possible. More…Game update24 Mar 2024Update 8 (Seated Position)(0.2.2) Changes: -Added seated mode and custom height adjustment option -Added haptics to other hand when gripping two-handed weapon -Added option for auto-sprint -Fixed issue where guns continued to fire after being dropped -Fixed issue with USP collision -Fixed issue with shotgun grabbing -Fixed issue with tutorial pop-ups colliding with player -Fixed issue with goon weapons continuing to fir…