Hi everyone! I've been gone for a few days but I'm back at work now. Today's patch added the following:
- Improved particle effects for ultima, smite 1-3, arrow storm, ice bolt 1-3, and ice storm.
- Longer exit hallways from dungeon rooms, with the camera borders moved farther to the sides. Now there should be no more accidentally exiting the room.
- Support for enemies going immediately to combat after being spawned. This will be used in scripted encounters. Those scripted encounters used to be a little silly when the ambush starts and the enemies go to their default wandering state.
- Made decals for drawing walking paths over stone arches.
- Fixed normal maps on some decals that were lit incorrectly.
We are working hard every day to improve the look and feel of Septaroad Voyager. We are also working toward a playable main campaign with an in-depth story. We hope to have more of that to show to you soon.