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In DeathNewsFeature and Bugfix patch 22757
Game update

Feature and Bugfix patch 22757

In Death · published 31 May 2018, 17:10 UTC

All newsPlayers around this dateRead on Steam

This patch has a fair amount of performance optimisation as well as the following:

Features

  • New scoring system used for leaderboards and challenges
  • New UI for run results, challenge results and challenge history
  • Redesign of the sanctuary.


Bug fixes

  • Some visual bug fixes.
  • You should no longer be able to accidentally teleport onto rocks below buildings.
  • Improvements to issues you may have been having with the death screen.
  • Free locomotion should no longer be too slow while Grace of God is active.
  • Grace of God fixes: player arrows should not be time dilated. Teleport arrow teleport respects time dilation.
  • Abominations can now be perfect-parried... and they'll play the right sound.
  • Sniper archers now fire arrows with the right speed.


Balancing

  • Damage over time effects no longer stack.
  • Divine sight has a preference for actually visible enemies now. If none are visible, then the closest.


Quality of Life

  • Added warning when initiating challenges close to Reckoning time
  • You can now invert which hand is for free locomotion and which is for the smooth rotation in the movement preferences. This will hopefully be nice for the left-handed players that got used to the inverted scheme.
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Other announcements

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