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LudoriaNewsRoadmap and what's coming next!
Community

Roadmap and what's coming next!

Ludoria · published 3 Mar 2017, 22:10 UTC

All newsPlayers around this dateRead on Steam

Hello Ludorians!

We hope you have been enjoying this exciting journey as we did! in this post I will go over all the great features we have planned for next couple weeks/months!

Villages

Yes! we have been working on randomly generated villages for a while now, and we will focus on finishing it up as soon as possible. Villages will spawn randomly on the world, and will have an icon on the minimap indicating it's location. They consist of pre-generated buildings, with AI NPC's wandering around to chat with get freebies. We plan to have shops that you can use to buy and sell items. Since we are talking about commerce, we will introduce game currency.

Caves!

Spooky! We experimented with caves generation and we achieved some good results, caves will have valuable minerals, new elements to discover, and possibly some new Ludoroms wandering around. They are great to explore as a group because you can have a friend illuminating your path.

PVP

Monsters will be equipped with a variety of skills, and when talking about skills, it's obvious that you may want to challenge your friend for a dual!
We still did not decide about the PVP protocols, if you have suggestions, please feel free to let us know!

Character customization

Character customization will be done in iterations, first we will allow the players to change haircuts and clothes, next we will add more models, perhaps different races? Let us know!

Localization

Finally but not least, we plan to add more languages in the near future, such as Russian, German, French and Chinese.

That's all for now, if you have any feedback or suggestions, please comment bellow of use our feedback forum here http://steamcommunity.com/app/432420/discussions/2/

Thank you and we will see you soon!

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