Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
LudoriaNewsPatch 0.0.0.3
Game update

Patch 0.0.0.3

Ludoria · published 8 Mar 2017, 00:55 UTC

All newsPlayers around this dateRead on Steam

Greetings everyone,

Today we are releasing patch 0.0.0.3 fixing several bugs and improving gameplay.

Speaking of gameplay, here is our video showcasing Ver.0.0.0.3 on how to build your first base.
https://www.youtube.com/watch?v=K-9WJ9HW-kw

Changelog:

  • When using builder panel for the time time, scrolling is now properly functional.
  • Wen placing main base, player sometimes fall through the ground if near enough, this was fixed by implementing a new system that would always keep the player on the surface.
  • Fixed an issue allowing windows to be placed on top of Tv's, inventories.
  • Fixed an issue where placing windows on main base would make them disappear.
  • We improved player controls by increasing turn speed, increasing run speed, and tightening up the controls.
  • We improved building mechanics by re-writing some of the placement rules.
  • Deleting building objects is now improved.
  • Atomic fuser is now craftable.
  • When using bed, eagle view is now fixed, and should fast forward time properly.

As always, if you have any feedback or suggestions, please let us know!
Thank you for being part of the team.

More from Ludoria

Other announcements

All news
Game update30 Apr 2017Patch 0.0.1.0Hello everyone, Just a quick patch following our battle update addressing some issues and bugs reported so far. · Fixed rain chance probability · Fixed doors not aligning correctly · Fixed a bug preventing a battle from starting when the character is about to level up What would you like to see in the next update? Now that we got the combat mechanism out of the way, we will focus on adding a mo…Game update29 Apr 2017Battle UpdateHello everyone! We are very thrilled to announce the release of our first big update, the battle system! In this update we implemented the foundation of combat in Ludoria, every Ludorom has a set of special skills, stats and leveling system. We tried to think about the best suitable combat style that will fit the game genre, and we came up with this design. It makes the fight more focused. You…Community18 Mar 2017Upcoming UpdateGreetings Ludorians, After about a week and half of hard work, we want to share with you some of the progress we made for the upcoming battle system! Many of you were interested in a battle system, so we decided to make that our top priority and tackle it as fast as we could. The battle system is one of the core gameplay updates, which adds a lot more fun to the game. Of course it wouldn't make…