Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Simple ApocalypseNewsPATCH 0.7.2
Game update

PATCH 0.7.2

The Simple Apocalypse · published 26 Sep 2017, 23:24 UTC

All newsPlayers around this dateRead on Steam

BUG FIXES


* Animation bugs
* Melee weapons would sometimes not hit a player/enemy when playing on a dedicated server
* Rare bug that would sometimes not register the equipped weapon to play the correct animation for other clients
* Item spawners on Level 2 were spawning items in the air due to invalid collision on FoliageVolume

CHANGES


* items spawned now has a % chance to spawn, which will be customizable in a later patch for match configurations
* Characters now rotate up and down according to your aiming to prevent Weapons from blocking view in certain angles
* Character mesh is now hidden in first person view mode
* Bullet/Projectile velocity for enemies lowered
* Some minor animation changes
* New impact particle effects
* Adjusted ranged AI aiming mechanics

NEW ADDITIONS


* Added Gamma settings to Video options
* Small amount of Camera shake on weapon fire
* Invert mouse option in Input settings
* Global stats in Main Menu

More from The Simple Apocalypse

Other announcements

All news
Game update29 Sep 2017PATCH 0.7.3BUGS * When exiting vehicles in Simple Royale, characters would resume parachute mode * Possessed vehicles did not take damage in Simple Royale when outside the play area * Player characters did not take damage in Simple Royale when outside the play area * Fixed shotgun attenuation * Fixed first person footstep sound * Saved civilians stat was not being saved CHANGES * Adjusted damage in Simple…Game update25 Sep 2017PATCH 0.7.1BUG FIXES * Fire axe would sometimes hit the owning player due to big collision * Fixed an issue where Zombie players in Simple Royale sometimes would not reset their state back to a regular player on map change * Fixed some achievement bugs * Players would sometimes get stuck in "parachute" mode in Simple Royale, needs more testing since this is a rare bug. * Zombies remaining were missing in…Game update22 Sep 2017UPDATE V 0.7.0.1* Updated torque curves for some of the vehicles, this will give affected vehicles better acceleration * Updated Night brightness, please note that there is a random chance when game starts that you play on either Day or Night server * Updated AI "Intelligence" This patch will go live in the next 10 minutes, please restart your Steam clients to get the latest update.