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The Simple ApocalypseNewsPATCH 0.7.3
Game update

PATCH 0.7.3

The Simple Apocalypse · published 29 Sep 2017, 18:31 UTC

All newsPlayers around this dateRead on Steam

BUGS


* When exiting vehicles in Simple Royale, characters would resume parachute mode
* Possessed vehicles did not take damage in Simple Royale when outside the play area
* Player characters did not take damage in Simple Royale when outside the play area
* Fixed shotgun attenuation
* Fixed first person footstep sound
* Saved civilians stat was not being saved

CHANGES


* Adjusted damage in Simple Royale when outside the play area for both vehicles and players

More from The Simple Apocalypse

Other announcements

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Game update26 Sep 2017PATCH 0.7.2BUG FIXES * Animation bugs * Melee weapons would sometimes not hit a player/enemy when playing on a dedicated server * Rare bug that would sometimes not register the equipped weapon to play the correct animation for other clients * Item spawners on Level 2 were spawning items in the air due to invalid collision on FoliageVolume CHANGES * items spawned now has a % chance to spawn, which will be…Game update25 Sep 2017PATCH 0.7.1BUG FIXES * Fire axe would sometimes hit the owning player due to big collision * Fixed an issue where Zombie players in Simple Royale sometimes would not reset their state back to a regular player on map change * Fixed some achievement bugs * Players would sometimes get stuck in "parachute" mode in Simple Royale, needs more testing since this is a rare bug. * Zombies remaining were missing in…Game update22 Sep 2017UPDATE V 0.7.0.1* Updated torque curves for some of the vehicles, this will give affected vehicles better acceleration * Updated Night brightness, please note that there is a random chance when game starts that you play on either Day or Night server * Updated AI "Intelligence" This patch will go live in the next 10 minutes, please restart your Steam clients to get the latest update.