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Heart&SlashNewsUPDATE #42: PHYSICS, BALANCING
Community

UPDATE #42: PHYSICS, BALANCING

Heart&Slash · published 18 May 2016, 14:40 UTC

All newsPlayers around this dateRead on Steam

Hi.

We have a good list of updates for today. We delayed this update in an attempt to include a couple of extra improvements, but they will take a bit more than planned. But they'll be ready for the next update.

Regarding this one, we have a fix for excessive friction against walls, a few text fixes, upgrade balancing and input improvements.

Friction

Trying to fix another issue, some time ago we introduced a different one, which made walls feel too sticky. Going through doors and navigating areas with obstacles was harder because of that. Friction has now been reduced to a sensible value, which means that getting closer to walls should no longer be problematic.

Input improvements

Xbox One gamepads were not properly configured out of the box. The View button is now configured to work as an Xbox 360 gamepad Back button. That means that the menu should be accessible without needing to reconfigure the input.

This, however, means that people who have already configured their Xbox One gamepads in the game will need to either reset it to the default values or reconfigure it.

Upgrade costs

Some of the more powerful weapons were too easy to fully upgrade. That includes daggers, special swords and heavy weapons. Some very good upgrades were very cheap, too. So we have increased the costs of all or some upgrades in Power Ax, Combo Slicer, Ice Sword, Cunning Dagger, Poison Dagger, Vorpal Dagger, Vorpal Sword, Electric Hammer, Morningstar, Rocket Hammer, Electric Shield, Riot Shield, Knuckes and O&S.

Upgrading them is still feasible, but fully upgrading two or more of them would now be a considerable investment.

Text improvements

We have corrected some translations and fixed some missing character problems in Spanish and French. Spanish has also been slightly improved, with some dialogues being corrected or clarified.

Also, we have corrected how line wrapping is applied to Asian languages. This one affects mostly to Chinese players, who would find that some lines would start with invalid characters under very specific circumstances.

Screenshots

The game has the ability to capture screenshots. However, the screenshots were stored inside the game installation directory. It has now been changed, so they are stored in relevant OS specific directories. Pictures in Windows, ~/aheartfulofgames in Linux and the personal folder in MacOS.

We have also changed how screenshots are captured in MacOS. Instead of F12, you should use F5 now.

If you play from Steam, those keys should be overriden by Steam, so screenshots would be stored in your Steam configured directory.

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