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Heart&SlashNewsUPDATE #49: BUGFIXES
Community

UPDATE #49: BUGFIXES

Heart&Slash · published 7 Aug 2016, 12:58 UTC

All newsPlayers around this dateRead on Steam

Hi.

Quick update with fixes implemented during the weekend.:

  • Fixed arena in third level that triggered from below.
  • UI adjustments: cutscenes SKIP is visible again, map is hidden when returning to main menu, UNLOCK DESCRIPTOR is not shown at the start of each level.
  • Old shooter camera no longer breaks boss cameras.

And some improvements we've done, too:

  • Chasm rooms in the Factory's first section always have fences.
  • Camera no longer gets inside walls on B-DSS encounter.

KNOWN ISSUES


Recycling a head while targetting an enemy breaks the camera. Make sure you haven't locked a target when recycling a head until a fix is in place.

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Steam news11 Sep 2026Welcome to the Post-Robolution AMA!Welcome everyone! To celebrate Heart&Slash's 10th anniversary, our fans sent us a collection of beautiful letters. They moved our rusty, metallic hearts, and in return we agreed to hold an Ask Me (Us) Anything. And so, the time has come: this Sunday, from 16:00 to 18:00 UTC, we'll be taking questions, sharing insights and having a jolly good time! If you want to take part, join the Post-Robolut…Community17 Apr 2018UPDATE #62: MINIFIXESHello, players! We had some bug fixes lying around, which we had not yet gotten around to uploading. So here you have version 1.1.6: · Fixed rooms in the Factory that would not spawn normal enemies if a Big enemy had spawned already. · Revert change that made FPS camera by default controlled with movement keys. It made playing using laser guns with gamepads difficult. · Fixed an overlap in the…Community28 Feb 2018UPDATE #61: CAMERA AND SOUNDSHello. Once again, we bring a small update (actually, two in one, as we discovered a small issue that we rectified before uploading the previous version). The most important bit is that now the first person camera used by specific equipment will, by default, be rotated with the camera controls, instead of the movement controls. That means, by default, with the mouse or the right analog stick. A…