Welcome to a new patch.
This time, we're doing mostly bugfixing. The most important affects level 3, to which we have mda some modifications, trying to solve issues affecting modules which never appeared after an arena, or the current module going away, taking the player with it. We have used the chance to tweak some rooms, making them easier to navigate.
We have also fixed an error cause by the water in the second level. It lead to some leaked memory, which might be the cause behind some player's having the level failing to fully load. We're still investigating if there are any other factors at play.
The full list of changes is:
And, since patch 1.0.2 was only released for Linux, and extra fix for Windows users:
We will release updated MacOS builds tomorrow.
Thanks for the support!