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Crumbled WorldNewsUpdate 0.9.6
Game update

Update 0.9.6

Crumbled World · published 5 Nov 2017, 20:26 UTC

All newsPlayers around this dateRead on Steam

Changes:

  • Added campaign map Edge world
  • Added campaign map Lodge
  • Changed the layout of the shop, in the campaign
  • Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25
  • Increased damage for swarm tower with 10%
  • Some small changes to the GUI
  • Quake towers fire attack no longer burns turtles that is out of range when hitting the forcefield
  • Limited amount of spawns for everyone except skeletons and scorpions as they are just cannon fodder
  • The NPC spawn window can now handle resize event when the game window is changed
  • Gold earned from interest is now more valued toward highscore
  • Added more info for some towers
  • Added info for gold on mouse over. It should now display where the gold has come from

Bug fixes:

  • Fixed several issues with leveler game mode
  • Fixed issue with the endcrystal, where to few spirits would be available
  • Fixed issue where enemies would be left on the battlefield, when going back in time
  • Fixed particle effect that was left on the field when restarting the map threw the menu
  • Fixed crash, that could occur when launching the game
  • Fixed crash, that could happen to physical death animation between world
  • Fixed crash that could occur in minigun tower
  • Fixed crash when going back in time where support tower
  • Solved physic crash that could occur on Linux, if part of physic objects fell over the world edge.
More from Crumbled World

Other announcements

All news
Game update2 Sep 2018Update 0.9.9Changes: · Updated lobby menu · Added support for tower cost that equals or exceeds 1000 · Added mouse icon · Added new map type circle, where you will lose the game if there is 50 enemies or more on the map · Added new custom map Endstation · Added point light effect to cutter blades elemental attack · Changed up the in game music · Changed units that has been marked as priority target, now wi…Community23 Apr 2018Update 0.9.8Changes: · Added new sound assets for electric/minigun/quake tower · Added victory/defeat sounds · Added map centeral · Boosted arrow tower, will now select target by density · Electric tower will now share energy based on time to fully charged · Quake towers electric attack now attacks 7 targets instead of 6 Bug fixes: · Fixed desync of spawns after wave 25-50 in single player and multiplayer…Game update29 Jan 2018Update 0.9.7Changes: · Added victory screen · Added campaign map, Outpost · Added effect for towers when boosted · Reworked layout on some maps · Improved CPU performance · Improved pipelining of particle effects · Added info/icon on score from previous run · Made the last wave more challenging, by guarantee harder spawn · Multiplayer in game chat window updated to be less in the way when playing · Multipl…