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Crumbled World
News
Update 0.9.8
Community
Update 0.9.8
Crumbled World
· published
23 Apr 2018, 19:14 UTC
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Changes:
Added new sound assets for electric/minigun/quake tower
Added victory/defeat sounds
Added map centeral
Boosted arrow tower, will now select target by density
Electric tower will now share energy based on time to fully charged
Quake towers electric attack now attacks 7 targets instead of 6
Bug fixes:
Fixed desync of spawns after wave 25-50 in single player and multiplayer
Fixed alpha issues on text for locked campaign maps
Fixed issue with support towers boost in multiplayer
Fixed crash that could occur when going back in time, when support tower is boosted
Fixed issue when trying to play one sound asset the same frame
Fixed issue where music would loop for ever
Fixed support tower not changing back particle effect, after boosted
Fixed support tower related issue in multiplayer
Fixed crash that could occur leaving mapeditor
Fixed crash that occurred when a swarmball attacked the same frame that an electric spirit died
Fixed issue where tower would get stuck in attack loop and do an attack every frame
Fixed network sync issue that occurred when any tower was upgraded by 2 players
Fixed upgrade / degrade forever loop
Fixed issue where quake tower would get stuck in attack animation
Fixed problem that would leave a stuck cutter blade in mid air
More from Crumbled World
Other announcements
All news
Game update
2 Sep 2018
Update 0.9.9
Changes: · Updated lobby menu · Added support for tower cost that equals or exceeds 1000 · Added mouse icon · Added new map type circle, where you will lose the game if there is 50 enemies or more on the map · Added new custom map Endstation · Added point light effect to cutter blades elemental attack · Changed up the in game music · Changed units that has been marked as priority target, now wi…
Game update
29 Jan 2018
Update 0.9.7
Changes: · Added victory screen · Added campaign map, Outpost · Added effect for towers when boosted · Reworked layout on some maps · Improved CPU performance · Improved pipelining of particle effects · Added info/icon on score from previous run · Made the last wave more challenging, by guarantee harder spawn · Multiplayer in game chat window updated to be less in the way when playing · Multipl…
Game update
5 Nov 2017
Update 0.9.6
Changes: · Added campaign map Edge world · Added campaign map Lodge · Changed the layout of the shop, in the campaign · Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25 · Increased damage for swarm tower with 10% · Some small changes to the GUI · Quake towers fire attack no longer burns turtles that is out of range when hitting the forcefield…