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Crumbled WorldNewsUpdate 0.9.8
Community

Update 0.9.8

Crumbled World · published 23 Apr 2018, 19:14 UTC

All newsPlayers around this dateRead on Steam

Changes:

  • Added new sound assets for electric/minigun/quake tower
  • Added victory/defeat sounds
  • Added map centeral
  • Boosted arrow tower, will now select target by density
  • Electric tower will now share energy based on time to fully charged
  • Quake towers electric attack now attacks 7 targets instead of 6

Bug fixes:

  • Fixed desync of spawns after wave 25-50 in single player and multiplayer
  • Fixed alpha issues on text for locked campaign maps
  • Fixed issue with support towers boost in multiplayer
  • Fixed crash that could occur when going back in time, when support tower is boosted
  • Fixed issue when trying to play one sound asset the same frame
  • Fixed issue where music would loop for ever
  • Fixed support tower not changing back particle effect, after boosted
  • Fixed support tower related issue in multiplayer
  • Fixed crash that could occur leaving mapeditor
  • Fixed crash that occurred when a swarmball attacked the same frame that an electric spirit died
  • Fixed issue where tower would get stuck in attack loop and do an attack every frame
  • Fixed network sync issue that occurred when any tower was upgraded by 2 players
  • Fixed upgrade / degrade forever loop
  • Fixed issue where quake tower would get stuck in attack animation
  • Fixed problem that would leave a stuck cutter blade in mid air
More from Crumbled World

Other announcements

All news
Game update2 Sep 2018Update 0.9.9Changes: · Updated lobby menu · Added support for tower cost that equals or exceeds 1000 · Added mouse icon · Added new map type circle, where you will lose the game if there is 50 enemies or more on the map · Added new custom map Endstation · Added point light effect to cutter blades elemental attack · Changed up the in game music · Changed units that has been marked as priority target, now wi…Game update29 Jan 2018Update 0.9.7Changes: · Added victory screen · Added campaign map, Outpost · Added effect for towers when boosted · Reworked layout on some maps · Improved CPU performance · Improved pipelining of particle effects · Added info/icon on score from previous run · Made the last wave more challenging, by guarantee harder spawn · Multiplayer in game chat window updated to be less in the way when playing · Multipl…Game update5 Nov 2017Update 0.9.6Changes: · Added campaign map Edge world · Added campaign map Lodge · Changed the layout of the shop, in the campaign · Rebalanced all boost for all towers, making them default to 4x the damage on wave 1 and 8x on wave 25 · Increased damage for swarm tower with 10% · Some small changes to the GUI · Quake towers fire attack no longer burns turtles that is out of range when hitting the forcefield…