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Redout - V.E.R.T.E.X. PackNewsRedout Patch 1.0.2
Game update

Redout Patch 1.0.2

Redout - V.E.R.T.E.X. Pack · published 23 Sep 2016, 23:57 UTC

All newsPlayers around this dateRead on Steam

A total of 160 changes from 1.0.1 to 1.0.2

DESIGN AND BALANCING

  • Further increased max structure for all Koeniggswerth ships
  • Increased Conqueror acceleration curve, slightly increased steering responsiveness (it's still a super-fast block of wood)
  • Decreased Sulha ships steering responsiveness by a tiny bit
  • Further increased wall friction slightly
  • Reduced wall repulsion power a bit, high-speed collision are less bouncy
  • Slightly reduced AI aggressiveness for the first Career races. Still hard AF as a first experience, but less cruel
  • Re-tuned Score bonuses for best lap, speed trap, etc. now staying in front should actually reward you

VISUALS

  • Added resolution and upscaling options
  • Added quality settings for portals (you can also turn them off now)
  • Reviewed Abruzzo lighting (tracks should be easier to read)
  • Minor visual fixes in Volcano
  • Added Score points-per-second indication on the race HUD

AI

  • Fixed bug for which AIs would suddenly become dumb and freak out during jumps, constantly exploding
  • Fixed bug for which AIs would fail to control their pitch on slopes, causing a sparklefest
  • Reviewed AI ship upgrades and powerup level balancing system: they are now much closer to the ones that the player has equipped

MULTIPLAYER

  • Added lobby chat
  • Fixed bug for which rapidly toggling "ready" in multiplayer lobby would break the menu
  • Fixed random crashes when joining a lobby
  • Updated "in race" percentage indicator to be more accurate

BUGFIXES

  • Solved framerate-dependant turbo boost strength
  • Fixed bug for which a corrupt save file would crash the game (but in this case we just delete your savegame, don't play around with it)
  • Solved Abruzzo performance issues
  • Fixed performance drops when close to teleporting portals
  • Fixed bug for which, in Score races, players and AI would be granted perfect laps even when exploding
  • Fixed handling bug for Class II, III and IV Koeniggswerth ships
  • Full Optionals contract fixed, you can actually fail it now
  • Fixed "Better than Ever" achievement
  • Fixed bug for which the music would sometimes fail to play if using Asera (yes, it was weird)

OTHERS

  • Added Simplified Chinese support
  • Multiple localization issues fixed
  • Minor fixes, which is what devs say when they are too lazy to go check the task board for something they may have forgot
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