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Liquidation RTSNewsWeekly Update - Big news for competetive community!
Community

Weekly Update - Big news for competetive community!

Liquidation RTS · published 3 Feb 2024, 15:46 UTC

All newsPlayers around this dateRead on Steam

Another weekly update is here! Granted, I might have missed the last 30 or 40 weekly updates. But this one is worth the silence! At least, I hope.

The big (semi-big?) news is that we now have working replay functionality! Not only that, but our replays are very small and thus easy to share! This way, I am hoping to boost community sharing of replays and reviewing various matches to improve yourself or to see if the other guy cheated or not. (So far 0 cheaters have been detected though)

Enjoy this little mundane game - that might not been exciting to watch - but proves the replay functionality!

Watch on YouTube

More from Liquidation RTS

Other announcements

All news
Game update18 Aug 2026Patch 0.607- Added support for 4:3 display aspect ration - Added FFA game mode to Crossroads map.Game update14 Aug 2026Patch 0.606- fixed a bug where devastator missiles lingered around / draining performance - setting duration of negative effects on hero to half - reduced damage for Aeternus Quills from 200 to 180 - reduced damage for Aeternus Fang to 250, 375 with upgrade from 300, 450 - shortened aeternus fang range from 16 to 14 - increased damage for Scourge protectors. - increased damage for Legion beacons.Game update9 Aug 2026Pathch 0.605- - Fixed another desync issue that was occuring with higher counts of players - - Fixed killzone height on Forests of Vrathor - units no longer die from knockback in shallow water - - Added notification when player owned resources ran out