Hey, Crabbies!
Thank you to everyone who joined the first Playtest of Crab Rhapsody and rocked out with our crabs! 🦀🎸
During the Playtest, our dev crabs received tons of valuable feedback and suggestions. We’ve already started hammering away at our little computers (they’re smoking...) — fixing bugs, polishing the experience, and cooking up even more fun stuff.
We’re really happy to see that so many players enjoyed our band-building system, instrument weapons, upgrade chip system, and the roguelike experience that combines action with strategic build-making. At the same time, we also found some areas that definitely need some love, such as the chip system being a little difficult to get into, the game tutorial feeling a bit fragmented, and performance issues with builds in the later stages.
Moving forward, the dev crabs will prioritize fixing and improving these issues that affect the overall experience, while continuing to cook up more fun and interesting designs for the full game!
The dev crabs are hard at work...
The computers are already smoking... 🦀💻💨
Once again, thank you to everyone who joined the Playtest, reported bugs, shared feedback, and rocked out with our crabs! Join Discord to be crab bandmate and save the music of Abysea!
Dev Crabs from RIFF DEV