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Software Inc.NewsAchievements are out!
In-game event

Achievements are out!

Software Inc. · published 30 Jan 2024, 19:48 UTC

All newsPlayers around this dateRead on Steam

Patch notes for Beta 1.7.32


Changes

  • Major improvements to the simple logo editor including multi-select, zoom, alignment options and proper chained transforms
  • Added reflection effect to logo editor to reflect shapes over a line
  • The circle can now be turned into an ellipse for logos
  • You can now download community logos when changing your logo from the stock window in-game
  • Made some improvements to task grouping and groups are now sorted to maintain order when switching back and fourth
  • Added release date reminder notification


Fixes

  • Fixed manufacturing job being stuck because some components are waiting in an assembly line that is no longer assigned to it
  • Fixed market satisfaction bars in design document window not taking the product scale change into account

Beta 1.7.31 fixes a couple of game breaking bugs introduced in the last update

Patch notes for Beta 1.7.30


Changes

  • Added achievements (More to come)
  • Added ability to upload and download company logos from other players
  • Customers are now more sensitive to the features and quality of large scoped products (e.g. operating systems), so pushing out small or low quality operating systems is a less viable strategy
  • You can now view project progress details when tasks are grouped from the task dropdown menu
  • You can now hover over a grouped task to get the full task view
  • You can now disable contracts, deals, loans and publishers from the difficulty settings
  • Renamed Impossible difficulty to very hard and added a new impossible difficulty without contracts, deals, loans and publishers
  • Improved AI distribution cost planning and increased initial investment for AI hardware companies to avoid bankruptcies due to high upfront costs
  • Contents insurance now always covers 100% but will increase in price as accidents happen
  • You will now get sued if anybody perishes in a fire after failing a fire inspection
  • Employees are now negatively affected after directly witnessing a theft or fire
  • Adjusted how far employees are willing to go to avoid tight spaces, so they don't take detours in crowded offices
  • Changed burglar priority to consider object worth instead of purchase price (precious metals and awards will now be high value targets)

Fixes

  • Fixed bug where room that would have previously passed a fire inspection still showed as passed when it failed
  • Fixed suit jacket with shirt patterns changing color at a distance
  • Fixed specialization priority order not being preserved when loading applicant filter in hire window
  • Fixed specialization preference for HR not being respected if the team has no valid employees or tasks to compare to
  • Game will now attempt to fix players being stuck waiting for no one in multiplayer
  • Fixed ground disappearing in data overlay mode
  • Fixed being able to set employee ownership for furniture the player does not own
  • Fixed some stability issues with using curve tool and undoing
More from Software Inc.

Other announcements

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Game update20 Aug 2026Patch notes for Beta 1.8.42My web-host changed how they handle http requests when uploading files, which meant that bug reporting and logo sharing was broken, due to both uploading files to my website. I have now fixed these requests, so they will once again work. I don't have anything else to say about the matter... Here is a teaser for the subsidiary CEO mechanic I'm working on for the overhaul:Community5 Aug 2026Overhaul updateWork on the overhaul is moving forward at a steady pace. Here are some of the things that have changed since last. Servers You can now develop your own server products and use them for hosting your software, or use servers already on the market. A server's bandwidth, durability, power usage and security will depend on which features you select during development. The security attribute will low…Community8 Jun 2026The overhauls will continue until morale improvesThe background If you've followed development closely, you might know that we've been working on a campaign mode to help ease in new players and introduce the game's mechanics at a reasonable pace. My hope was that this would tie the game together for the 1.0 release. This work has been slow going, as I'm not an author, so writing good dialog has been pretty difficult, even though most of the c…