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RAM: Random Access MayhemNewsRAM selected as Independent Games Festival Finalist!
Community

RAM selected as Independent Games Festival Finalist!

RAM: Random Access Mayhem · published 11 Jan 2024, 20:09 UTC

All newsPlayers around this dateRead on Steam

Hello RAM enjoyers!

We are thrilled to announce that RAM has been selected as a finalist for Best Student Game at the Independent Games Fest!

This is a huge honour for the team, and we want to thank you all for your continued support during development, seeing your excitement about the game makes working on it all the more fun!

We are also in the running for the Audience Award, so please consider voting for RAM: Random Access Mayhem at this link, and share it with your friends! https://informa-tech.formstack.com/forms/26th_annual_independent_games_festival_audience_award

Here's a cute badge for your efforts (shoutout mel!):

We have a lot more to share with you in the coming months, but as a small tease, here is some art of the next character that is currently in development:

Thanks for voting and stay tuned for more updates!

Xylem Studios

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Community15 Sep 2026Happy RAMmiversary!Hello RAM heads! Its been one year since RAM launched into 1.0! Amazing how time flies. We have been thrilled seeing new people find RAM over the year and the community still showing the game so much love. A huge shoutout to BAYG for another awesome RAM animation and breakdown of how they made it: I'm happy to share that we have been working on THE PATCH , which will fix some lingering bugs, ma…Community17 Feb 2026GOLEM_INFILTRATIONHello RAM heads! Today we have something special to share! A member of the community has been working on an animated short about the game, and it was just released! A huge thank you to BAYG for making this, we can't believe its real. You can watch it here, as well as check out their other animations: Follow their X account here:Game update21 Oct 2025RAM V1.0.4 PATCH NOTESHello RAMheads! Its been a few weeks, as we took a break after launch once the game was stable enough. Here is a patch that addresses the majority of the bugs found over the past few weeks. Adjustments: - Increased Memory unlock visibility - Increased value of Bootstrapaima (6 -> 12) - Adversarial multiplier no longer applies when a story upgrade is active Fixes: - Fixed an issue with Simplicit…