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LumencraftNewsPost Release Update #9 - New languages and short Q&A
In-game event

Post Release Update #9 - New languages and short Q&A

Lumencraft · published 22 Jan 2024, 16:23 UTC

All newsPlayers around this dateRead on Steam

Ciao! ¡Hola! Hallo!

Why such an unusual greeting? Well, we're here with some incredibly exciting news! As you might have guessed, it's about languages! Lumencraft has just received a bunch of…

New languages!

There's a great chance that the game is going to be available in your native language. From now on, Lumencraft will start releasing updates with new supported languages. First 10 on the list being:

  • Turkish
  • Italian
  • Portuguese (both)
  • Slovak
  • Romanian
  • Swedish
  • Danish
  • Hungarian
  • Indonesian
  • Dutch


Is your language not on the list? Maybe it’s been already in the game from the start! Lumencraft supports:

  • English
  • Polish
  • Simplified Chinese
  • Korean
  • Japanese
  • German
  • French
  • Spanish - Latin America
  • Russian
  • Ukrainian


If you still didn't find what you were looking for, don’t worry! We will be gradually introducing more and more languages!

But that's not all!

Over the past few months we've received many questions from you, and we're excited to provide collective answers that we believe will make you happy!

Are you still supporting Lumencraft?

Yes, absolutely! We continue to develop our project, focusing on new platforms and essential improvements suggested by the community and identified in your reviews.

Are you working on console versions?

Yes! This summer, Lumencraft will be available on Switch, and later this year on PlayStation and Xbox. Stay tuned!

Are you working on a mobile version?

Yes! Preparing console versions allowed us to optimize the game and adapt it for smaller devices, making it easier for us to develop a mobile version. Expect it after the console releases.

You can look at the very work-in-progress version on iPhone.

Watch on YouTube

Will there be a multiplayer mode?

We're genuinely excited about the prospect of adding online multiplayer to our game and want to share our plans with you. It's a challenging yet thrilling journey for us, requiring a transition to a new engine version and, to a large extent, rewriting most of the game from scratch to ensure it runs smoothly and delivers a seamless, high-quality experience.

Given the complexity of these changes, we're currently unable to provide a specific timeline for the online multiplayer release. Our immediate focus is on successfully launching the console versions of our game. Once these are up and running, we will shift our attention to the online multiplayer aspect.

We deeply appreciate your enthusiasm and patience. Rest assured, the idea of playing online excites us just as much as it does you, and we're committed to making it a reality. Stay tuned for more updates after our console releases!

Fingers crossed

We hope that everything we planned for you goes as it should, but we’re asking for your understanding, since many factors can influence the final decisions we’ll have to make. But we’ll do everything in our power to make all of this come true!

Finally…

Thank you for following the game's development, for constantly participating in its improvement, and we encourage you to follow us on Twitter, Facebook, and TikTok.

Also, join our Discord community - it’s full of awesome people, and we need you to be one of them!

Best regards and greetings,
2Dynamic Games

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