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A Demon's Game - Episode 1NewsSteam Update #3 - 0.4.1 | Performance boosts and bugs begone!
Game update

Steam Update #3 - 0.4.1 | Performance boosts and bugs begone!

A Demon's Game - Episode 1 · published 20 Dec 2016, 07:42 UTC

All newsPlayers around this dateRead on Steam

General:
-Fixed the flashlight achievement giving problems to some users.
-Fixed medpacks not making the blue sparkles disappear.
-Game by default doesn't launch in fullscreen anymore, this should help those that have monitor higher than 1080p.
-Added more interact sounds to the consumables. (Batteries, medpacks, etc)

Sewers_1
-Fixed falling through a wall. Thanks Crallers!
-Fixed camera being able to go through a ceiling.

Sewers_2
-Improved the performance of the level.

Sewers 2_2
-Fixed medkit not having the sparkle system.

Sewers 2_3
-Improved performance.
-Fixed a battery not having the blue sparkle.
-Various fixes to the pathfinding.
-Fixed a typo.
-Fixed the crowbar not having the sparkle visible.
-Added the sparkle system to the door you can pry open.
-Added sparkle system to the wrench.

Sewers 3:
-Improved the performance.
-Fixed the wire not having the sparkle system.
-Did some modifications on the keypad code, waiting to see results.

Sewers 4_2
-Fixed the key not having the sparkle system active.
-Fixed a door being invisible.

Thanks for all the feedback guys, keep it coming!

More from A Demon's Game - Episode 1

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Community1 Sep 2019Weeklong deal - 60% offIf you haven't had the chance to play A Demon's Game - Episode 1 yet, this is your chance, for the first week of September the game will be 60% off. Don't get lost now.Community10 Feb 2017A Demon's Game - Episode 1 fully releases on steam!We are now live with the first episode of ADG! If the game is not downloading or installing, try to restart Steam. If you have any other issues, please visit the community hub forums to get help. Thank you everyone who have been supporting me, helping out with testing the game, streaming it and thanks for helping me spread the word. I'm looking at how things are going and are working on ensurin…Community5 Feb 2017Devblog #3 - Week before release. Interviews and Promotion.As I'm writing this, only 6 days remain for the official launch of Episode 1. So you're probably wondering how I'm spending the last few days. Well, it's simple, when I'm not freaking out and reminding people when it's coming I'm playtesting the levels a lot, I'm taking care of press and trying to promote the game as much as possible, speaking of which, here's a few cool things that happened th…