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IterumNewsChangelog - v0.9.0
In-game event

Changelog - v0.9.0

Iterum · published 23 Dec 2023, 10:12 UTC

All newsPlayers around this dateRead on Steam


We are live with a winter discount if you are considering buying!

Settings


- Can now disable Background music in the Audio settings.
- Fixed display of the Fullscreen checkbox in Graphics settings.

Gameplay


Running out of funds will now decrease loyalty of units and settlements.
- This can be triggered weekly when tax collection is done.
- Settlements and Units can now be lost due to loyalty decrease from insufficient funds.

Graphics


- New autumn transition animation added - Leafy leaves.
- Updated rendering of both snow and rain particles and their associated season animations.
- New visuals added for residences when reaching certain population levels in the Settlement details view.

Input


- Game now saves when hitting Enter in the name input field.

Bug


- Fixed a bug where audio would flicker when entering the Audio settings.
- Fixed a bug where old log entries would display when loading saved games.
- Fixed issue where some buttons would not unlock based on completed achievements.
- Fixed issue in Trade dialog where from- and to-settlements would be written with IDs instead of names.
- Fixed so taxes updates properly while lingering in the New Improvement and New Unit screens.
- Fix so camera doesn't zoom with scroll while New improvement and New Unit screens are open.
- Fixed so weather particles and transitions show properly in settlement details view again.

Audio


- Introduction speech now stops when cancelling it (Escape).
- Tutorial speeches now stop when closing the tutorial it belongs to.

Editor


- Can now enter Description for scenarios.
- File browser skinned to style.
- Fixed a crash in the Map editor.
- Fixed an issue with selecting nations.
- Fixed an issue with loading saved scenarios.

Technical


- Fixed a lag issue when the Combat panel is visible.
- Fixed text input for longer texts in small text inputs.

Known issues


- Some text rendered may overlap in certain resolutions.

More from Iterum

Other announcements

All news
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