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UndeadlyNewsUpdate #17 - Holiday Update
In-game event

Update #17 - Holiday Update

Undeadly · published 22 Dec 2023, 17:39 UTC

All newsPlayers around this dateRead on Steam

Hi there!

I'm excited to release an update that adds a new area to the map and brings several quality of life features.

Outskirts

The Outskirts District is a new area west of the Residential District.

Here you will find a burger restaurant, supermarket, ambulance and a military area. Have fun exploring and looting!

Clearable Barricades

  • These are items in the map that take time to remove.
  • Once they are cleared, you can access previously blocked off areas.
  • The salvage faster ability also increases the speed a survivor will clear objects.

Automated Actions

  • Survivors will automatically progress actions to completion when scavenging, salvaging, or clearing objects.
  • You can see that a survivor is automated as they have different action point icons.
  • You can cancel the automation by moving the survivor or by using equipment.
  • You will still see all regular camera events while automated, so for example, if a zombie gets too close, you can move away or attack it as you normally would.
  • This setting can be disabled in the options menu under 'Options => Game => Automate Survivor Actions'
  • In future updates, this will also be applied to healing in the Medical Bay and completing tasks in the Workshop.

Patch Notes

  • Added sound effects to looting.
  • Added a new night-time music track 'Shadows and Dust' from Scott Buckley.
  • The inventory menu will automatically open when a survivor has finished scavenging or salvaging a container and it is still their turn.
  • Added a warning when loading saves which are potentially too old for the current version of the game.
  • Reduced the spawn rate of putrid zombies outside of the Putrid Den. (12% => 8%)
  • Fixed a bug where salvage faster would not apply its benefit in some cases.
  • Fixed a bug where multiple hazards of the same type could incorrectly be added to a unit in some cases.

As always, be sure to drop any feedback in the Discord server or the in game feedback tool.

I appreciate your time and attention!

Thanks, ːsteamthumbsupː
Ryan

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