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Tim Climpy's WarfairNewsOut of Early Access
Community

Out of Early Access

Tim Climpy's Warfair · published 8 Jan 2024, 10:17 UTC

All newsPlayers around this dateRead on Steam

Out of Early Access

Tim Climpy's Warfair started its journey during the Covid lockdown. Looking to pick back up some indoor hobbies I started back developing games. (When I was 15 i used to mod Quake/Duke3D and was a map designer with a couple of released store games in the late 90s).

I was after creating something fun to play with friends, and so came Tim Climpy's Warfair. A competitive round based FPS with features we found fun, and with some stupid outfits. (I especially love the 4ft top hat to show that you dont care if you can be seen).

Over time I have spent countless hours refining, adding content to the point we are at today.

  • We started with around 4 maps, we now have 12
  • We had about 100 skin items, we are now at around 280.
  • We had 12 Weapons, now at 27!
  • Steamdeck compatibility
  • We have refined the performance
  • Added Audio system with occlusion
  • Added DLSS and FSR3
  • Added new gamemods to modify the round
  • New gamemodes
  • Weather effects
  • New cloud system
  • New water system
  • Time selection for night time combat
  • Initial Ready Player Me integration (if you don't like the built in player models!)
  • And so much more

So I've decided that now is the time to leave early access. However, this does not mean Im finished. I have new features coming soon, and hope to maintain the game.

While early access has not been any commercial success, I still enjoy giving new features and hope that I can improve some traction on its success by improving things and adding more!

If you have any suggestions, drop them to me on Twitter, Discord or in the Discussion section on Steam.

Thanks for playing, and heres to v1.0 and beyond.

Common Blob

More from Tim Climpy's Warfair

Other announcements

All news
Game update6 Oct 20251.2.81Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profilesGame update6 Oct 2025CVE-2025-59489 FixedFix for CVE-2025-59489 Updated frameworks and shadersGame update24 Dec 2024Update notes for 24/12Relatively small update! · Improved AI edge cases and player detection · Updated to Unity 6 · Removed lengthy intro screen and replaced with splash image · Updated a number of components to be compatible with Unity 6 · Switched renderer for increased performance · Improved player and bot animations to smooth out some situations · Number of other minor bug fixes