
Gameplay update
- Open levels 4 to 6
- Added level event
- Added level events
- Added level event
- Added new relic
Balance adjustments
- The initial number of shield counter-layers of the relic is changed to 15
- The initial effect of the relic is changed to poison damage reduction
- The negative effect of the relic has been adjusted, and the card will be obtained instead.
- The damage bonus algorithm of the weapon has been adjusted to weaken the later ability. The bonus value is displayed directly next to the weapon.
- The energy consumption of is adjusted from -5 to -4
- The energy consumption of is increased to 6
- The number of attacks of is adjusted from 7 to 6
- Blessing has been adjusted to the third level of blessing
Bug fixes and optimizations
- Fixed the problem of incorrect energy consumption when using other skill cards after using
-Fixed the problem of decimals appearing in monster health bar
- Adjust the protagonist's image
-Added death animation for the protagonist
- Some art resources updated