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Curse Seal RotationNews1.3.0 Update
Game update

1.3.0 Update

Curse Seal Rotation · published 1 Jan 2024, 09:21 UTC · build 13071881

All newsPlayers around this dateRead on Steam

Gameplay update
- Open levels 4 to 6
- Added level event
- Added level events
- Added level event
- Added new relic

Balance adjustments
- The initial number of shield counter-layers of the relic is changed to 15
- The initial effect of the relic is changed to poison damage reduction
- The negative effect of the relic has been adjusted, and the card will be obtained instead.
- The damage bonus algorithm of the weapon has been adjusted to weaken the later ability. The bonus value is displayed directly next to the weapon.
- The energy consumption of is adjusted from -5 to -4
- The energy consumption of is increased to 6
- The number of attacks of is adjusted from 7 to 6
- Blessing has been adjusted to the third level of blessing

Bug fixes and optimizations
- Fixed the problem of incorrect energy consumption when using other skill cards after using
-Fixed the problem of decimals appearing in monster health bar
- Adjust the protagonist's image
-Added death animation for the protagonist
- Some art resources updated

More from Curse Seal Rotation

Other announcements

All news
Game update4 Jan 2026Bug FixFixed the issue of missing text when switching to the English version.Game update19 Sep 20242.6.1update- Increase the number of card enhancements - The spell points gained by cards are reduced to 1, and the spell points of blessings are increased to 4 ### Bug fixes - Fixed the problem of blood volume confusion in advanced mode - Fixed the problem of permanent bonus of mitosis + forging hammer - Fixed the problem that blood protection and gentle barrier appear at the same time, and the gentle bar…Game update13 Sep 2024【2.6.0】Update- Allows to obtain and equip duplicate curses - Deleted the curses , , , , , , - Added the curses , , , , , , - Reworked the curses , - Reworked the cards , - Added blessings , , , , ### Balance Adjustment - Significantly weakened monsters at levels 1-3 - Progressively strengthened monsters at levels 4-12 - Removed the attack limit of the curse - Removed the restriction that the curse takes eff…