
Hey everyone!
We just pushed 0.4.2 live, a small update which addresses some gameplay balancing issues.
For the KNIGHT, we've increased attack cooldowns and decreased health slightly.
For the GIANT, we've improved blocking, increased max throw speed, and removed the parry charge.
Here's the full list of changes:
Thanks for everyone's feedback so far! We're continuing to work on gameplay balancing and technical issues - check out this Developer Update for a list of what's currently on our radar.
Stay tuned for more updates soon!
-Davigo Studio