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Tim Climpy's WarfairNewsv1.0!!!
In-game event

v1.0!!!

Tim Climpy's Warfair · published 5 Jan 2024, 16:52 UTC

All newsPlayers around this dateRead on Steam

A new year, a new update!

Highlights:

New Map! Sci-Fi. A futuristic city map.

20 new skins! New Sci-Fi skins, robots, augmented humans, aliens and more!

DLSS and FSR3 support. Select from the options menu to enable DLSS or FSR3 to improve image quality and performance with DLAA!

Initial Ready Player Me integration! Create your own avatar in game or on readyplayer.me to use it in game!

Ziplines!

Full Patch notes

  • New Map: Sci-Fi!
  • Added 20 new skins!
  • Added Nvidia DLSS and DLAA support!
  • Added AMD FSR3 support!
  • Added initial integration with Ready Player Me for all new avatars!
  • Added ziplines!
  • Added compass to top of screen to mark objectives and enemies (when visible on map)
  • Enabled HDR because we know you Steamdeck OLED people want to get that sweet eye burn
  • New rain and snow effects
  • Improved performance of audio engine
  • Improved performance of main menu
  • Improved quality of main menu rendering, also included game shaders into menu
  • Improved performance of fog shaders
  • Improved performance of sky shaders
  • Added more emotes to main menu lobby
  • Added ability to rotate character on main menu
  • Fixed controller use in main menu double pressing some controls
  • Updated cloth shaders
  • Cleaned up and refined audio probes
  • Fixed grenade sounds not playing
  • Changed default idle animations in main menu
  • Updated multiplayer framework to reduce transient errors
  • Updated Office map so it isn't in some kind of green hellhole
  • Updated Protonuke map to include more trees
  • Fixed an issue with bot navigation on Haunted House
  • Tweaked exposure settings to be less intrusive
  • Fixed an issue where fog would cause colours to break on some maps
  • Code refactor on Authentications and levelling
  • Fixed a rare error when calculating length of draw animation
  • Fixed level popup being 1 level too low when levelling during a game
  • More reload fixes to avoid things not reloading
  • Fixed crash on exit with Audio engine
  • Other minor fixes that I may not have fully logged!
More from Tim Climpy's Warfair

Other announcements

All news
Game update6 Oct 20251.2.81Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profilesGame update6 Oct 2025CVE-2025-59489 FixedFix for CVE-2025-59489 Updated frameworks and shadersGame update24 Dec 2024Update notes for 24/12Relatively small update! · Improved AI edge cases and player detection · Updated to Unity 6 · Removed lengthy intro screen and replaced with splash image · Updated a number of components to be compatible with Unity 6 · Switched renderer for increased performance · Improved player and bot animations to smooth out some situations · Number of other minor bug fixes