Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Blightlands BlacksmithNewsPatch v1.4.08
Game update

Patch v1.4.08

Blightlands Blacksmith · published 30 Nov 2023, 12:58 UTC · build 12839010

All newsPlayers around this dateRead on Steam

Patch v1.4.08

Combat Fixes

I have started tuning up the game's combat mechanics, which have been barely noticeable at this point. Tonight's patch reworked block and knock back.

  • Block now functions as expected. Please note that blocking is only effective when the weapon is fully in the block position. This is deliberate to create a trade-off between medium and heavy weapons, and wood or metal handles. Sure an all metal extra heavy weapon will block more and do more damage, but if it's too slow to raise you're in trouble.
  • When hitting a mob with a weapon they will now be knocked backwards, giving you a bit more space. The heavier the weapon, the further back they go. Earth enchants now correctly boost this.

A word of warning - I fixed a bug I found working on this that allowed weapons to hit twice if they crossed more than one collider in the enemy mesh. Now you only do damage once per swing. Mobs will feel tougher.

New Feature


You can now generate a random weapon using the design stand.

Bug Fix


If you score zero during the grinding mini game, you will be able to grind the weapon again, removing a possible hold-up in the intro quest. Mind you, if you DO score zero in the grinding mini-game, maybe smithing is not for you.

More from Blightlands Blacksmith

Other announcements

All news
Game update11 Feb 2024Patch v1.4.18Patch v1.4.18 Fixes Corrected a bug that would cause players to lock at the quartermaster if they completed the "Stronger Stuff" Quest while the "Gar-Ad" Glory quest was open in their quest log. Big thanks to Nashmi Shah for the super-clear video on Discord. I cannot stress enough how much quicker it is to find and fix problems with a video. Changes · Moved the scrap bin inside the smithy. Anyt…Game update10 Feb 2024Patch v1.4.17Patch v1.4.17 Changes · Increased ambient lighting, removed some dynamic lights form the camp. · Reduced the distance at which objects will load when traversing the mine. These should provide a small increase in performance. Fixes Removed a bug that would cause you to stick on the anvil if you attempted to leave while focused on the ingot.Game update8 Jan 2024Patch v1.4.16Patch v1.4.16 Fixes · Removed a bug that would cause customers to leave without giving rewards for custom orders if more than one custom quest was active at a time. · Placed an NPC no go area in the smithy work zone, and the left hand side of the tent entry where they would occasionally try to climb the fabric. · Adjusted some text formatting.