Holiday decorations, minor bug fixes and wall align toggle for the object Spawn tool (In the object tool).
Bug Fix: Objects spawned in biomes were not being merged into one object for optimisation purposes. (Not sure when this stopped happening). Fixed.
UI Change > Object Theme List: Changed the name of the permanent “Object Theme Tool” button list item “No Overide” to “No Theme Object” to make the usage clearer.
UI Change > Object Theme List: Changed the name of the permanent “Object Theme Tool” button list item “Empty Space” to “Force Empty Space” to make the usage clearer.

UI Fix > Object Tool: Objects that are selected with the “Object Tool” will no longer be highlighted when outside of the “Object Tool”.
UI Change > Object Tool: Added a reset Object Index button to the Object Spawn toolbar. Allows you to quickly move to the start of the Objects in a theme containing multiple objects.

Asset Tweak: Wooden Wall Candelabras wood part has been shortened so it won’t stick through to the other side of the wall.
Added Align To Wall (Object Tool): I’ve added a new Toggle in the Object Tool next to Align Surface. It allows you to align things like torches and candelabras to sit correctly on a vertical surface like a wall.

Added Assets Xmas/Holidays objects: To celebrate the upcoming holiday season I’ve added a selection of Holiday decorations that you can add to your maps.
-- Xmas trees --

-- Selection of decorations --

-- Wall decorations (5ft, 10ft, 15ft variations) --

-- Parcels --

Although its a bit early I hope everyone has a safe and happy holiday season!