Update quick look:
Fixed a couple bugs.
Added separate door objects to the Objects tool (so you can add open doors).
Added a few color variations for Biomes Short Grass and Long Grass.
Added separated door objects to all the Object Tool door themes (most are now Multi object themes). All the relevant door object themes have been separated out into separate door and door frames, so you can add open doors using the Object Tool (rotate and place them how you need). The themes now contain : 1. Door + Door Frame (as before), 2. Door only, 3. Door frame only.
Added Wood Log Door themes to the Object Tool (Large and normal sizes) to match the doors available in the Door themes library.
Added color variations for the biomes Short Grass and Long Grass.
Ash
Autumn Orange
Brown
Blue
Dark Green
Dry
Underdark Purple
Theme colors assigned to the locked empty Themes at the top of each theme list were not being applied to their layout objects on map reload. They will now stay grey or any other color you’ve assigned the button to when loaded. Fixed.
When loading a map Object theme overrides like color override would sometimes not be loaded from the save file, depending on load order of assets internally. Fixed.
Some Biome names were not correct, showing the group name or another biomes name instead. Fixed.