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UnificationNewsClimbing Rotation Overhaul and Cosmic Biome Redesigns
In-game event

Climbing Rotation Overhaul and Cosmic Biome Redesigns

Unification · published 2 Nov 2023, 01:20 UTC · build 12594710

All newsPlayers around this dateRead on Steam

Climbing

  • implemented vertical climbing rotation in 0G
  • added offsets and rotation to simulated hands when rotating while climbing to open up the arms more
  • prevented accidental repeated hand reswapping while climbing
  • added smoothing to hands after climbing release
  • removed airborne requirement for climbing


Power Wheel Tutorial

  • added power wheel gravity toggle section in tutorial, replacing the original automatic 0G tutorial


Event Horizon Tower Redesign

  • added ladder rungs and cooling fans to event horizon tower
  • added pull and trigger sound to event horizon tower plunger
  • redesigned event horizon tower architecture
  • updated model for control rod to twin-tipped spiral spear


Core Collapse Redesign

  • aligned the control rod array to the player spawn position in core collapse
  • updated event horizon debris model
  • added core collapse trigger sound
  • adjusted pitch, spatial blend, doppler level of black hole hum during collapse
  • enlarged black hole after triggering collapse
  • added special orange debris ring during collapse


Visual Clarity

  • added HDR toggle to visuals menu
  • added MSAA level to visuals menu
  • removed 1080p limit to game rendering, now matches screen resolution
  • removed framerate from visuals menu, always matches screen


Fixes

  • fixed crush not activating on capsule
  • fixed trap blocks not consistently being grappleable
  • laser blast hit ring effect now follows the colliding body
  • made crush trap more visually distinct color
  • allowed map to use scroll wheel
  • fixed incomplete swapping behavior when dropping an item while swapping to it
More from Unification

Other announcements

All news
Major update14 Sep 2026Focused GravityAdded "Some Assembly Required" lunar factory achievement Added "Unified" complete run achievement Added preference for gravity compass indicator - Enabled by default - Displays a reticle aligned with the facing cardinal direction Gravity Compass ring and indicator pulses when attempted gravity shifting is blocked Moved Wall Color Orb from Gravity Compass to Mini Map Added side arrows to Gravity…Game update18 Apr 2026Resuming DevelopmentI've built a critical mass of game design ideas that can fit within the Unification framework, and have a stable job with the freedom to pursue development of Unification once more. Some possibilities to look forward to: · secondary actions for tools · movement puzzles to charge and unlock gates · achievements · smoother tutorial ramp · improved checkpoint capability · dynamic camera movement ·…In-game event21 Dec 2023Quest Markers, Jacquard Quips, Block TexturesAdded Map yellow quest markers, showing the farthest unexplored room in each branch · Adjusted map player/spawn/end markers · Added physical spawn purple cube object to match map spawn marker · Added floor textures distinct from walls, improving player orientation clarity · Items/Upgrades/Money state is preserved upon entering a level, and restored upon resetting/respawning in a level · Added J…