Another week, another set of fixes!
- Optimised performance during menus and game with more efficient input code
- Fixed a collider size discrepancy between right and left legs and arms
- Tweaked gun shot sounds for multiple guns
- Remove default sights if using a different scope
- Updated sky shader
- Changed night time colours to be less purple
- Increase stars at night
- Fixed an issue with Aurora at night
- Updated Local Global Illumination shader
- Fixed an issue where bots may spawn under the ground on the Island map
- Fixed reflective shadow map lighting changes linked to directional light position
- Improved raycasts for GI
- Optimised Audio engine further