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Warlords Under Siege
News
0.9e - minor patch
Game update
0.9e - minor patch
Warlords Under Siege
· published
6 Oct 2023, 21:46 UTC
· build
12378903
All news
Players around this date
Read on Steam
Chaos mode effects reduced to 1 minute per effect
Units should pick better paths for navigation and get stuck less often
Improved pathfinding performance
Improved performance bottlenekcs related to scattered map objects
More from Warlords Under Siege
Other announcements
All news
Major update
10 Sep 2026
1.3 - Multiplayer
Normally I'd write a long post, but I think I'll let this one speak for itself. We've had quite a few reviews and comments saying the game was abandoned, we took the money and ran (despite bringing it out of EA and supporting it after release) and some other unsavoury stuff that pained my sweet, Polish heart. For the past year we've been quietly rewriting pretty much all systems to make them mo…
Major update
24 Aug 2026
1.2 - Fate Predetermined
Hi everyone! It’s been a good while since our last update, and we’re sorry it’s taken this long. There are a few reasons for the silence, so let’s start with the biggest ones. First of all, I (Kommissar) moved back home to Poland after spending 20 years in the UK. Settling back in has come with its fair share of challenges and interesting situations, which left me with less time than I’d have l…
Game update
22 Jan 2025
1.01 - Minor Patch
- When Burrowing units are stuck underground, they'll be forced to resurface - Added Templars to Gamepedia - Fixed Wrath of the Desert visual glitching out - Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them - Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost - P…