Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PRELUDE Dark PainNews"Quickfire Games: A Summer of Successes and Expectations"
Community

"Quickfire Games: A Summer of Successes and Expectations"

PRELUDE Dark Pain · published 20 Oct 2023, 17:38 UTC

All newsPlayers around this dateRead on Steam

At Quickfire Games, we've had a busy summer. We attended our first official fair, Dreamhack in Valencia, and were fortunate enough to win the award for Best Indie Game of the Fair. Additionally, in early September, we participated in the Indiedev event in Barcelona, where we had the opportunity to meet with the majority of indie studios in Spain and engage in discussions with various publishers regarding the future of Prelude: Dark Pain. Once again, we proudly secured the award for the best strategy game at this event. We are immensely grateful to everyone who has been supporting us, despite the relatively short time we've been showcasing the game.

Now, and until the end of the year, we are diligently working on developing a demo to showcase and to see what the future holds for us in 2024. We appreciate everything that is happening, and we hope to bring you more good news for Prelude: Dark Pain in the near future.

More from PRELUDE Dark Pain

Other announcements

All news
Game update14 Oct 2026Hotfix #3Hey Blue Nets! We're bringing a new hotfix which will make the Act 1 even cleaner both with newly spotted bug in the latest Major Update and bugs that were still plaguing some players (like the Battle Bonuses not triggered despite meeting the requirements)! As usual, we're very thankful for your reactivity when sharing any type of feedback, that is a huge help for our team! You can also help us…In-game event9 Oct 2026Hotfix #2Calling to all Blue Nets! Second hotfix coming for the weekend and targeting major issues you've shared with us, such as being prevented from exiting Greyskin Hall, Sade battle bonuses not unlocking despite meeting the requirements and more balancing on the bosses immunity to status effects! Sade personal quest "Everlasting Blessing" battles bonuses now unlock when requirements are met As alway…Game update2 Oct 2026Hotfix #1Hey there, Blue Nets! Here's a first Hotfix that should target two major bugs that were there since the Early Access launch, especially the Sade Personal Quest bug that was randomly bugged for some players. Fixed · Fixed SADE side personal quest bug; · Fixed Duocco HALL Tiers bug; · Demon Hunter quest won is left in Journal and other is counted as done; FYI: The hero passive skills not applied…