Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Per AsperaNewsPer Aspera HOME 1.8.2 is now LIVE!
Game update

Per Aspera HOME 1.8.2 is now LIVE!

Per Aspera · published 27 Mar 2023, 12:37 UTC

All newsPlayers around this dateRead on Steam

Greetings everyone!

Taking care of a home is always hard work, especially if that home is a newly terraformed Mars filled to the brim with people and plantlife. That is why today we are releasing a new patch for Per Aspera Home.

In this patch you will find the following updates:

********************************************************************************************
BUGFIXES
********************************************************************************************

  • Fixed issue that would prevent ships from building a floating Research Outpost
  • Delayed Spaceport Quest until it made sense narrative-wise
  • Fixed issue with Polar Scanning that would take longer than other sectors
  • Fixed issue that would not generate a Savegame upon Game Ending
  • Fixed issue that wouldn’t show watermarks on water buildings
  • Fixed issue that would show a placeholder on a energy consumption panel in certain cases
  • Fixed issue with an emission FX
  • Fixed issue that would have Orbital Buildings have the wrong time on the Tech Tree
  • Fixed issue that would have a “Power Lost” notification when scrapping a Building
  • Fixed issue that would have the Credits Music looping
  • Fixed issue that would have the Panel locked on top of Melting Veins
  • Fixed issue that would have the Clouds not show up when they should
  • Fixed issue with VO where a wrong line was being said
  • Fixed Exception when Cargos were being reset
  • Fixed issue when returning to Main Menu after making an end game decision
  • Fixed Exception sometimes happening on the Orbital View
  • Fixed issue that would have Humidity radius not being circular around poles
  • Fixed issue that would show an enemy base on certain lenses
  • Fixed issue that would have some lenses radius not connecting properly
  • Fixed issue that would have the Humidifier Icon not centered properly
  • Fixed typos and localization issues

********************************************************************************************
GENERAL OPTIMIZATIONS
********************************************************************************************

  • Rebalanced Batteries, Increased Capacity
  • General Code Optimizations
  • General AI Code Optimizations
  • General Logistics Code Optimizations
  • General Combat Code Optimizations


We appreciate all the feedback we can get so if you see any issues, please report them right HERE

More from Per Aspera

Other announcements

All news
Game update28 May 2026Datamodel for moddingJust a small update, including the complete datamodel for modding - includes Blue Mars (won't work without the DLC). Thanks for all the support, Ad Astra! - the Per Aspera teamGame update12 May 2026Hyperloop Bugfixing and Resource Stock QOL updateHello Terraformers! Today, we bring this bugfixing & QoL update, which should improve the overall experience of Per Aspera. Drones will behave better when using hyperloops, and you will now be able to click on the custom resource stock fields to manually modify the values. Thanks to the community for bringing up these issues. Ad Astra! - Tlön Industries Changes - QOL: Players can now manually s…Sale13 Apr 2026Raw Fury Publisher SaleIt’s Raw Fury Publisher Sale time which means there are some fantastic deals to be had including 75% off Per Aspera until 27 April 2026! Per Aspera is a planetary simulation game combining hard science fiction and base building. You step into the role as AMI, an artificial consciousness, with the goal of terraforming Mars for human habitation. The surface of Mars is already littered with the pr…