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Nuclear War SimulatorNewsNuclear War Simulator - Update v1.00.0394
Game update

Nuclear War Simulator - Update v1.00.0394

Nuclear War Simulator · published 26 Apr 2023, 20:33 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

a new update has just been released. Many many fixes and improvements!

Build 394
New features and changes:
- new buttons with text in the main UI overlay
- added a name field to units
- default blueprints and blueprints from mods are now protected from editing, deleting and renaming
- added an option to cancel the calculation of fatalities. Fatalities calculation is automatically canceled when opening a new scenario
- overwriting existing object groups requires confirmation
- yield limitation is removed. A warning will be shown that the simulation will not be delivering reliable results for yields above 100 Mt
- added text to show the progress of the fatalities calculation
- when the Human Individuals panel is open only human individuals can be selected on the map making selection easier
- distribution of protection factors is updated to a more realistic one
- text on loading screens is now at the bottom and has a translucent background
- units added: Agni V (India), Arrow 2 and Arrow 3 (Israel)

Bug fixes:
- fixed early warning notification scale at different resolutions
- added confirmation to overwriting existing scenarios
- increased time threshold between mouse down and up for easier unit selection
- fixed overly strong flash flare animation at high yields
- "calculation stuck" warning is now appearing only if the progress was not updated for at least 2 minutes
- fixed some US submarines shown as belonging to the Russian Navy
- destroyed units can no longer be selected
- fixed the wrong format displayed for HYSPLIT in-cloud wet deposition
- fix most situations where submarines were traveling over land
- fixed a bug preventing the placing of individuals when the list is empty
- when selecting a missile the MIRV footprint visualization is updated
- fixed AI-generated plan not working for some weapon types
- fixed an issue with the mods downloader staying invisible in the background when pressing Escape
- visualizations of attack plans are now disabled when a plan is deleted
- list of user-created scenarios is now updated when a new scenario is saved
- missile defense no longer shoots down missiles launched by countries from the same alliance
- missile defense interceptors are now scaling with camera distance
- CEP is now shown during targeting
- corrected HYSPLIT rain-out parameters
- removed Catlettsburg Refinery previously marked as Canadian and leading to the refinery being attacked on US territory
- visualizations in the attack planer are now turned off when opening another panel
- fixed some countries not having colors for their units
- deleting old weather data will now reset to default weather data on 2021.08.01 instead of breaking the weather model
- fixed an issue where reading weather data war blocked by UnauthorizedAccessException and prevented loading some scenarios
- fixed a number of NullReferenceException errors
- some settings will reset to default if significant changes are made to the structure of the files to ensure compatibility
- fixed an issue where targeting in AI-generated plans was limited to only half of the globe
- fixed casualties not being calculated in parts of New Zeland
- fixed early warning radar not working outside of demo scenarios

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