Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Nuclear War SimulatorNewsNuclear War Simulator - Update 1.00.0418
In-game event

Nuclear War Simulator - Update 1.00.0418

Nuclear War Simulator · published 25 Mar 2026, 14:54 UTC

All newsPlayers around this dateRead on Steam

Build 418

New features and changes:

  • the number of injured people is calculated

  • total casualties (fatalities + injuries + fatal cancers) are calculated

  • expanded the display of results of the simulation

  • the area and volume of the destroyed building are calculated and displayed

Bug fixes and minor improvements:

  • fixed: Unity security issue

  • coordinates can be entered into the text fields during targeting

  • fixed: during targeting, the old warhead visualization was not removed when the warhead is reassigned

  • fixed: not being able to select an image for individuals

  • irrelevant results of the simulation are no longer shown

  • simplified how tables with the results of the simulation are displayed

  • the objectives of a scenario are now shown as tooltips, simplifying the results tables

  • format of recorded CSV files can now be parametrized in csvRecordingSettings.JSON

  • when selecting a CSV file with detonations for replay, it can be selected in a file explorer

  • added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios

  • change: Donald Trump is now the president of the United States

  • change: updated NATO members to early 2026 state

  • fixed: after scenario setup, some AI was not working because the wrong leader figure was placed

  • fixed: warning of explosions over 100 Mt is only shown once now when executing a list of detonations

  • fixed: New York emitting smoke without being hit

  • fixed: units and individuals were invisible in tutorials if visualization was deactivated before

  • fixed: tutorial camera transition was not zooming out far enough in some cases

  • fixed: issue with fallout cut-off after multiple calculations

  • fixed: not displaying MIRV footprint if cross-range is bigger

  • fixed: scrolling is disabling plan visualization in the attack planner

  • fixed: old units were selected after loading a new scenario

  • fixed: list of user-made scenarios is refreshed when going to the Load Scenario panel

  • fixed: display of cities is only enabled in scenic view, so the markers are not blocking the map

  • fixed: effects on infrastructure are now enabled just by checking the toggle and without pushing the Apply Settings button

  • fixed: aircraft was flying to the wrong bases in some scenarios

  • fixed: HYSPLIT calculation not finishing when running too many detonations

  • fixed: green glare around detonation if many detonations overlap

  • fixed: Pakistani 40 kt warhead was only 12 kt

  • fixed: unassigned MIRVs sometimes fly to the equator

  • fixed: ballistic missile defense was intercepting its own missiles

  • fixed: activating AI now automatically places a leader if one is missing

  • fixed: recalculated scenarios with HYSPLIT results to include long-term fallout exposure

  • fixed: visualization of physical effects not updated when changing detonation height during targeting

  • fixed: pressing the shortcut to decouple physical effects visualization from the cursor not working during targeting

  • fixed: typo in the campaign tutorial

More from Nuclear War Simulator

Other announcements

All news
Community8 Sep 2026Home of Wargamers 2026 is almost hereHome of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games. This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share preview…Community29 May 2026Nuclear War Simulator - Early Warning and Missile Defense (5/6)Hello Nuclear War Simulator fans. Episode#5 of our video series is now out. This time, we explore the systems designed to detect and stop ballistic missile threats before impact. From early-warning satellites and radar detection to missile interception during reentry, we break down the technologies standing between deterrence and catastrophe — and how Nuclear War Simulator helps visualize these…Game update26 Jun 2025Nuclear War Simulator - Update 1.00.0415Hi everyone, Update v1.00.0415 has been released. NOTE: Initially this patch released with incomplete patch notes, below is now the complete list Bug fixes and minor improvements: · fixed: cancer rate was hard-coded. Now it will be used from the settings panel., · fixed: reading the wrong settings from the saved humanitarian system simulation settings, · fixed: camera not flying to the correct…