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Darkest Hour: Europe '44-'45Newsv11.4.2 - Bug Fixes & Map Updates
Game update

v11.4.2 - Bug Fixes & Map Updates

Darkest Hour: Europe '44-'45 · published 25 Mar 2023, 09:28 UTC · build 10854675

All newsPlayers around this dateRead on Steam

Bug Fixes

  • Fixed an oversight where German machine-gunners would not have gloves on in first person.
  • Fixed a visual bug where a floating bullet could be seen after picking up a DP-27 off the ground.
  • Fixed an exploit where artillery could be spotted beyond the fog distance and on the ceiling of the world.

Gameplay

  • Canceling a long-range artillery strike that hasn't yet started will no longer consume the strike (i.e., the strike is refunded and can be used at a later time).
  • Increased the number of projectiles in canister shots from 20 to 50.
  • Made standing recoil while hipfiring the MG42 and M1919A6 more consistent.

Maps

Fury Clash

  • Increased most objective lock timers from 5 to 10 minutes.
  • Added more minefield protection volumes.

Rhine River Advance

  • Fixed doors on a few buildings preventing players from entering.
  • Fixed bugged lighting on windmill mover.
  • Fixed missing staircase in Honopel objective building.
  • Fixed floating tree statics in the forest between Honopel and Refuel Area.
  • Fixed bug with the fog ring causing some objects to pop rather than fade in and out of view.
  • Removed M45 Quadmount construction from Allies.
  • Reduced view distance by about 75 meters to improve performance.
  • Reduced culling distance on static trees by about 40 meters to improve performance.
  • Removed ineffective anti-portals from the level to improve performance.
  • Added or optimized existing BSP netcuts to improve network performance.

Targnon Advance

  • Improved capture volume for AT Gun Position objective and reduced player requirement from 5 to 3.
  • Increased respawn timer for US M4A375W Sherman tank from 60 to 90 seconds.
More from Darkest Hour: Europe '44-'45

Other announcements

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In-game event13 Sep 202612.1.19 - Bug Fixes & Level UpdatesFor those who don't follow us on Discord, it may have seemed quiet since the announcement of Colin's retirement. But development has been steaming ahead and we're back with another small update! Here are the latest changes: Fixed Vehicle Spawn Icons on Map An annoying UI bug has been fixed that would cause vehicle spawn buttons to drift around on the map overview in the spawn menu, giving an in…Community29 Jun 2026End of an EraFor those who don't know me, my name is Colin and I have been working on Darkest Hour: Europe '44-'45 in some capacity for 15 years, first starting as a junior programmer back in 2011 (when I was still going to university in my early 20s) to eventually project lead, developing many features, right up until releasing the game's first truly major expansion (Italy) last year in 2025. Back in 2009,…Game update9 May 2026v12.1.13 - QoL Update: Auto-RunThis update introduces a small quality-of-life feature: a chat auto-run. Now you can lead your squad, share crucial information, and argue with your fellow teammates without being late to wherever you were going. Opening the text chat while on the move, will engage the auto-run and keep you going in the same direction. And if you're driving a vehicle, the auto-run will hold the accelerator peda…