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Judgment: Apocalypse Survival SimulationNewsUpdate 19 Patch 1
Game update

Update 19 Patch 1

Judgment: Apocalypse Survival Simulation · published 4 May 2023, 12:26 UTC · build 11154839

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Fixed a major issue when loading a game from previous builds, it would calculate the estimation of the number of times that you were raided incorrectly and make the game impossibly difficult. This would also happen if you loaded a game from the current build before you were raided, but after 10 days have passed (possible in lower difficulties).

The fix will also recognize impossibly high raid counts when you load your game and fix it, so if you've been affected by this issue it should be fixed now.

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Other fixes/changes:
- Tweaked the extra raid difficulty when playin with outposts, it will start a bit later and increase more slowly.
- Updated the OriginalConfigs included in the game installation, used as reference for modding.
- Fixed an issue that crashed when loading some saves from previous versions

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Esports10 May 2024Our second title - Dream Engines: Nomad Cities is out of Early AccessSurvivors, A year after Judgment's fifth anniversary update is another big milestone for us at Suncrash - the full release of our second title - Dream Engines: Nomad Cities! Dream Engines is a survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world…Game update20 Jul 2023Update 19 - Patch 5This patch consists mostly of smaller bug fixes. · Fixed issue with the multi-crafting skill where it either didn't consume any resources at all and kept crafting the same item, or crafted twice as much as intended, but then removed two entries from the queue which have already been paid for. It will now craft twice the amount of items when triggered, but remove one from the queue, so the extra…Game update11 May 2023Update 19 - Patch 4Hey all, Another patch - this one mainly for Japanese players because their story/campaign wasn't working. I hope this is the last one for a while, but if I find out about more critical issues I'll patch them ASAP. · Fixed a bug that prevented campaign & story texts from showing up when playing in Japanese. · When selecting an enemy, the info panel now takes into account difficulty settings and…