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Premortal VRNewsv0.2.146 Regular Update
In-game event

v0.2.146 Regular Update

Premortal VR · published 25 Mar 2023, 19:15 UTC

All newsPlayers around this dateRead on Steam

🆕 New Functionality

- Trees have been changed for new models. Tree chopping functionality has been improved. The tree can now also do damage to the player if it drops on top of them
- Auto save added. Default value is 10 minutes. The player can adjust it in the menu book. It can also be turned off or set to a maximum value of 120 minutes
- Equipped armor now saves
- Equipped pocket tools now save
- Can scroll UI with thumbstick and moving and turning is disabled
- Disabled 'Back to Homestead' button when dead in Homestead
- Items now not rolling away from player
- Wiki has been changed and extra controls have been added. Will add more info there in later versions
- The day-night system has been enabled. Each day-night cycle is 60 minutes. You can elapse time with the bed
- The bed build has been enabled and can be now used. When the player clicks on the icon, they can sleep. The time elapses faster and the player wakes up in the morning. The respawn point is also set to the last bed the player has slept on
- Added rabbit, boar and deer sounds effects
- Branches can now be broken into sticks in the sawbuck
- New build has been added - the chest. Save your items in this extra storage. Only backpack items are compatible with the chest. I will add tool and wood racks in later versions
- Rabbits, boars and deers now don't roll away
- When canceling a craft, the craft now resets and the used items are lost
- Sawbuck menu enhanced with available input items
- Sound effects are now pooled which makes them start immediately
- Added sound effect to stick to twigs break

🐛 Bug Fixes

- Fixed bug where the player couldn't climb stairs
- Fixed bug where the boar head coulnd't be grabbed from a distance
- Fixed bug where sound effect played for boulder destruction when there was none
- Fixed unbuilt floor on load game
- Fixed hands flickering when walking on any build
- Fixed bug where when crafting the stone pickaxe, the stone could be put first
- Saved meat now loads correctly as cooked or burnt
- Distance building bugs have been fixed
- Fixed regular table having 4 extra branch requirements
- Fixed bug where handcraft items could be combined in the backpack
- Fixed bug where the world and player names in the Menu book were empty when going back to Homestead
- Fixed bug where some sticks in the tanning rack build were not transparent on place
- Fixed crafting table tooltip being blank
- Fixed bug where placing dirt moved boulders, trees and builds up
- Fixed bug where stealth eye remained open after boar dies
- Fixed bug where loaded big planks didn't work in the sawbuck
- Fixed bug where objects went through the terrain. An object can still clip if it's moving fast. If it does, you can wait for a bit for it to get teleported to the surface
- Fixed bug where a loaded sapling is 100 times bigger
- Fixed bug where a single item could be used in two separate builds

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In-game event4 Sep 2023v1.1.1: Enhanced Audio, Interaction Settings, and Crucial Bug Fixes🆕 New Features · Added SFX on food digested when eaten (on half the duration) · Added SFX on food expired when eaten (on total duration end) · Added sleep SFX · Light torch from any fire · Added names to wiki handcrafting · See distance (LOD) limited to 200 · Added grip sensitivity setting · Added grab press setting · Added toggle sprint setting · Added pull stick achievement · Improved door p…In-game event1 Aug 2023v1.1.0: Official Release Steam and AppLab🆕 New Features · Added item spawn menu in creative mode · Added quick slot on secondary button press (3 tools) · Added shelf and removed chest · Building material requirements have been reduced. Breaking a build now returns all materials · Added auto item place in build. If you're building a wooden floor and have small planks in your backpack, they will automatically go inside the build on pla…Steam news31 Jul 2023Official Game ReleaseHey everyone! After 2 years of active development, we finally released the game. I hope everyone has fun in the game! We will continue to develop the game further, bringing you an even more fun experience. For feature requests and bug reports, please join our community on Discord