Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
GunsmithNewsIt is time.
Community

It is time.

Gunsmith · published 19 May 2023, 13:14 UTC

All newsPlayers around this dateRead on Steam

Massive news! We will be revealing the final road map to our 1.0 release and launch out of Early Access for Gunsmith. Yes that's right we will be 🙌 CONFIRMING A LAUNCH DATE NEXT WEEK! 🙌 This means that we are going to be getting our final ideas, improvements, features list together along with all your feedback and were going to finally do it! 💪 Cant thank you all enough for coming on the journey with us over the last 5 years. We also have a small update with fixes and improvements coming out now! ( in fact i just put it live ) I'll drop that news below. However....

I want to show you all something...

5 Years ago I made this video.

https://youtu.be/2qQqGi77MCI

5 Months ago I made this video.

https://youtu.be/wiGuim4chwI

I just want us all to take a second and realise how amazing that is. All of us ( that includes you reading ) have made this happen. Everyone that's jumped in early. Years ago for some of you. Have helped us push it all the way and this will be our first Early Access to finished game launch. That is the power of Early Access and proper indie development and it's only been through your continued support and awesomeness that we have manged to achieve so much!

It's been super tough, and we've had to make more games and secure our little indie dev company with multiple revenue streams to make sure we can survive this crazy competitive market but you've come with us through the whole journey and thank you so much for that! I hope we can continue post 1.0 to add more things to make and expand the game even more.

We will definitely need to get more traction because Gunsmith aint cheap yo. So we are going to try and get that momentum for 1.0 and if you think there's a YouTuber that would play it then let us know in the Discord!

On a side note, another milestone for the studio as a whole, we have got a new game coming out that we'd love to share with you all. If you're a fan of city builders and comedy then we think you'll love this.

I'll drop a link below. It launches at 6PM tonight and i hope you'll take a look and jump in if you like it! Thank you for your continued support as an indie studio and not just on Gunsmith. We love you all. ❤️

Rich and SCT

https://store.steampowered.com/app/1937200/Blockville/

Notes for branch that's live now.

0.7.beta patch changelog
- Fixed a bug where decorations didn't properly load their effects on resting objects.
- Fixed a bug with boxes not moving properly after you move the racks.
- Fixed a bug with the Assembly Workshop and its collision resulting with issues regarding large objects like the Humvee bonnet.
- Made a few timing tweaks to craft speeds and output speeds that should slightly improve timings in cases where machines drop to 0 input items in inventory.

More from Gunsmith

Other announcements

All news
Major update23 Dec 2025The Minmax UpdateHello Gunsmiths! We hope you're well! We have been working on a pretty major change to Gunsmith over the last few months. But we are excited to get this latest update out in time for the new year! Today we're putting the MINMAX update onto a testing branch! We've been doing a lot of research into factory functionality across the board and we needed to change how our factory system worked to mak…Game update8 May 2025Fixes for Factory Management UpdatePushed a small fix for the game fixing an issue where some players were forced to do tutorial.In-game event6 May 2025Factory Management Update is live!Factory Management Overhaul & More! Gunsmiths! Thank you for your patience as we continue to shape and improve Gunsmith. Your support means the world to us, and we're working hard to deliver the experience you deserve. More updates are on the way! We’ve made several key changes to how your factory is powered and managed—giving you more control, flexibility, and potential for beautiful and effic…