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Thumb TanksNewsJune Update
In-game event

June Update

Thumb Tanks · published 3 Jun 2023, 19:30 UTC · build 11387582

All newsPlayers around this dateRead on Steam

This month's update focuses on polishing rather than adding new features. The most obvious changes are the reduced sizes of in-game messages and the new Steam guide to the game, which can be opened from inside the game (either from the start or pause menu).

Three changes address the balancing of some characters' special skills. Thanks to the testers for their feedback.

There have also been a couple of bug fixes. The most important one addressed a bug in which the game halted after the first round of a match when the previous match had been ended via the pause menu.

Whats next?


Right now, I'm preparing the livestream for the nextfest. So don't expect too much this month. I still want to incorporate the achievements until then, but it's not sure if I'll have the time to do so.

Here is the full list of changes:


Reduced in-game message sizes.
Game has now a guide on steam, which also can be opened from inside the game

EMP does now deactivate an opponents shield, but not the shielded tank itself.
CJs special skill does now ahot one more canon and the shot frequenzy is now higher as well.
Adjusted balancing for Serwas turret.

The most annoying all bugs I knew of, which caused the grame to keep old scores, when starting a new match and cause the game to completly halt at the end of the next matchs first round.
A bug, where spawnpoints were not correctly cleared for new spawns.
A bug in the radiator talent.
A bug in the raider talent.
A bug in the Medical urgency buff.
A bug with the players processing on critical damage.
A bug where Natasha could have two special collectibles at once.

More from Thumb Tanks

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