
Hey friends,
Brian Rubin here! I've been getting some questions as to how the game is coming along so I wanted to chime in and give y'all a quick update! So far here's what's going on:
Delays:
Some real-life stuff has delayed us a bit, such as Trevor's floppy drive failing (he still programs the game on his 486) plus some deadlines he had for his other work at Interstel, such as satellite contracts! Those have pretty much passed, and the floppy drive is working again, so we're back on track.
What's Done:
The code audit is complete, which was a huge deal, and has made the game much more stable.
What's Currently Being Worked On:
Right now much of the work is focusing on the documentation, as much of it has needed to be updated, but we're not far from being done on that. We've also made progress on the training manual as well. We're also working on a new trailer for the game
The State of the Game:
The current beta has been pretty rock solid. I've gotten some time with it and have had no bugs, and none of the other playtesters have reported any for a while, so the game feels as close as it's ever been to being complete.
Final Thoughts:
Only one person wants to get this game in your hands more than me, and that's Trevor himself. We're all working hard to get this game to you, but we want to do it right. I want to, again, thank you all for your patience and excitement for this game.
Thanks for reading this quick update, and again for your patience. Y'all are the best.
Stay tuned, we'll have more soon!