Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CloudbuiltNewsQuality Patch + Yet another new skin
In-game event

Quality Patch + Yet another new skin

Cloudbuilt · published 21 Jul 2023, 15:48 UTC

All newsPlayers around this dateRead on Steam

This will be the final patch, for now. We made 2 more than initially anticipated, but there is no harm in more stuff!

New Feature


This patch improves various crash issues in the editor and two in the game as well, it also adds some new features to the custom levels menu. One of the more significant ones being the ability to see if there are new updates to levels, new levels, or even if you have lost one of your top spots on a levels leaderboard. All straight from the main menu.


If the marker is:

  • Blue, it means there are subscribed levels with updates on them.
  • Green, means there are newly updated levels you have yet to subscribe to. (The levels are newer than the last time you opened the subscribe menu.)
  • Orange, means you have gone down a position on a leaderboard on a level where you previously had a top position when you viewed or played it last time.
    Top positions means top 3, but if there are many entries on the leaderboard, what is counted as the top will gradually increase to include the top 10 positions if at 50 entries.
  • Purple, means you have made good progress in the main game, like beating an ending, and you have yet to check out or open the custom levels menu. Just a small nudge to help players remember there is fun to be had in here too. Will never come back once you have opened the menu.

This will hopefully make it easier to know when there are new things to play, and help players who try to stay on top of the leaderboards be aware of changes without having to individually check a hundred different levels.

Viewing Levels


There is also one more thing to help find the hard competition/popular levels; being able to sort levels based on the number of entries they have in the leaderboards. In fact, this will be the default sorting mode, if you have yet to beat 3 custom levels. We figured that when you haven't played much, it doesn't really matter what level was updated recently, so instead of sorting by update date, we try to show you what might be the most interesting content for you to check out first.

On that topic, we also added a new subscription option, that just gets all the levels with the tutorial tag on them. Wehope this will help players struggling with the hard content, and help them get better at the game in various ways.

Skin


Last but not least, the newly added skin is meant to encourage players experimenting a bit, and will be rewarded to those who play non curated levels and rate them. This willhopefully help creators unlock the creator related skins easier as well.

(The skin in the picture is one of the other new skins, the new new skin is still locked here)

Fixes


When it comes to bug fixes, there are a few.

  • Finishing a Rush Mode no longer brings you to the hospital room, it takes you back to the main menu, where you came from.
  • Some looping sounds that had fade-outs on them, like the slide sound, didn't get handled correctly in the recent resource reuse optimization. That should now be fixed.
  • There was an issue where if you placed a checkpoint down, then took a regular checkpoint and went back to take up the placed checkpoint, it caused a bug. You can no longer pick up an old peaceable checkpoint when you have taken another checkpoint. Just like if you place one checkpoint after placing another. It should be more consistent, and without bugs now.
  • Fixed some issues where local data for your interactions with custom levels didn't save properly.
  • A minor access bug which caused a crash on access of some custom levels is now fixed.
  • Another level index bug causing crashes on reloading custom levels is now fixed.
  • Fixed various crash issues in the level editor, and fixed texture filtering as well.

There might be a few more fixes, but this should be most of it, or at least all the significant stuff.

Hope you enjoy it! ːdeboostː

More from Cloudbuilt

Other announcements

All news
Game update6 Jan 2025Minor PatchNo major announcement this time —just a couple of quick fixes and tweaks following our recent larger update ːdeheadː: (EDIT: Did a minor addition fix and added it to this patch note as to not spam the news feed with minor stuff) Ending Cutscene Desync We sadly had a miss here where the cutscene animation for the endings played with game-speed-modified delta time, leading the non-competitive mod…Major update27 Dec 2024Features & Quality Update!New Features In addition to new language support, we’ve also added two significant improvements for those who continue playing beyond simply beating the game once. New Language Support We’re excited to announce that Cloudbuilt now offers full support for Simplified Chinese, thanks to the incredible help of JACKIEXIA! This update makes the game more accessible to Chinese-speaking players, provid…In-game event24 Aug 2024Patch NotesThis update brings improvements to the game's reliability and user interface clarity. Texture Loading Reliability: · We've enhanced both asynchronous and synchronous texture loading systems to better handle file access issues. If a texture fails to load, the game will now detect this and attempt to load it again later in the same frame. These adjustments ensure that textures load more reliably,…