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LumencraftNewsPost Release Update #7 - Some new fixes… 🔨
In-game event

Post Release Update #7 - Some new fixes… 🔨

Lumencraft · published 12 Jun 2023, 14:38 UTC · build 11415829

All newsPlayers around this dateRead on Steam

Greetings, Scouts! 👋

We are excited to share with you that the newest update for Lumencraft is out now! We took care of some bugs and added two brand-new modes for the procedurally generated maps. It's time to embark on this thrilling journey together!

What’s important, we introduced a significant change by relocating the map objective button from the advanced options to the main map generation menu. Now it’s easier to find, so you can quicker jump into action!. Look at the video below

In addition, we have addressed several elements that you requested in the past weeks. This is another step forward that will make drilling through underground tunnels a much more enjoyable experience.

Check out the full changelog:

- moved the map objective button out of advanced options
- fixed minimap invisible at start
- fixed build menu sometimes opening with an opened category
- when using controller, the character will immediately change direction
- fixed sound spam when using controller in Hub
- fixed wrong startup window position if the game is not focused
- fixed bullets missing enemies that are very close to walls

We also want to express our gratitude to each and every one of you for your support and valuable input. Your feedback has played a crucial role in helping us identify and resolve numerous bugs.

Make sure to stay updated! Follow us on Steam ⚙️Facebook 👍, Twitter 🐦, and join our Discord 🎧!

Now… Have fun! 🔥
2Dynamic Games

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