Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sacred FireNewsRoadmap & Act 3 Progress Update
In-game event

Roadmap & Act 3 Progress Update

Sacred Fire · published 31 Aug 2023, 12:27 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

With the summer almost behind us, we’re pleased to share a summary update on our development progress.

This month we participated in the Steam Visual Novel Fest, which brought a little bit of feedback here on the Steam forums and on Discord, which we appreciate. Overall it’s been a quiet summer which is great because it allowed us to keep our full focus on writing out Act 3 scenes spanning everything from terror tactics, rage filled attack charges, tender romance moments, and acts of unyielding loyalty.

We sincerely appreciate all the words of encouragement. With Act 3, we remain steadfast in our determination to produce the best version of the game possible. This is the core reason why things are taking longer than expected. While being careful to not add fluff, and subsequently cutting out what doesn’t work, there are moments when I come across choices so thrilling and worth exploring, that not doing it would hurt the role-playing experience. These are the moments where I do take the extra time to write an entire branch giving the appropriate weight to the choice being added.

As a result, I am still writing and tweaking Act 3. I’ll need another three months to finish the story by the end of November, which together with a period for community testing sets the public Act 3 release to Q1 2024.

I understand the wait for Act 3 and full release is long, and as a solo developer I can only agree; it’s a long stretch for me too. However, I’m proud of how the game is shaping up.

We've decided a long time ago to not rush the game and thanks to a patient and supporting community and partners we were able to create something unique. The Act 3 scenes I already have are definitely the best I’ve written yet, full of player choices, overwhelming odds, and heartwarming character interactions, and I’m looking forward to sharing them with you all.

With many of the in-depth character conversation scenes locked-in, it feels like the crux of writing Act 3 has been solved, and now all that’s left to do is diligently finish writing out the action scenes and tying up the loose ends for a satisfying conclusion to your journey.

Thank you for your support and patience. This game wouldn't exist without you all.

Sacred Fire

  • Twitter
  • Facebook


Iceberg Interactive

  • Twitter
  • Facebook
  • YouTube
  • Steam Publisher Page
More from Sacred Fire

Other announcements

All news
In-game event8 May 2026New Playable EndingsHello everyone, It’s been a while since the last update, as I’ve been focused on implementing the feedback you provided on the story-complete testing build. While the vast majority of the new Act 3 content worked well, the non-interactive epilogues simply did not have the intended impact. It became clear that the player experience that had been elevated to great heights throughout the three act…In-game event22 Nov 2025Story-Complete Testing Build AvailableHello everyone, It's with great joy that we share today's news with you - we've finalized Act 3 with the last 2 ending scenes, which means for the first time ever, all Early Access players can access a story-complete testing build of our game via our Discord . Each of the endings features numerous new risk chains, duels, and dialogues, navigating the fine line between demonstrating credible str…In-game event3 Oct 2025Fall UpdateHello everyone, It’s been a while since the last update, as I was aiming to reach the story-complete testing build before posting, but with September gone, I realized the gap between updates would just grow too long, and wanted to keep you informed on what’s happening with Sacred Fire. Beyond the usual real-life mini-bosses to take care of (money, health, family), the main reason for the slower…