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OWLMANNewsLaunch Fixes
Game update

Launch Fixes

OWLMAN · published 25 Feb 2023, 02:37 UTC · build 10634573

All newsPlayers around this dateRead on Steam

Listed below is a few quick fixes for the launch build. If you encounter anything not shown here please feel free to drop it in comments :)

FIXED menu not progressing to the game level. If this is still a problem for anyone please do let me know.

Slightly adjusted vehicle handling (Stay on the road).

Trees now cull at a distance. This is probably not a necessary performance update but it is carried over regardless from Part 2 (coming soon).

Added fog to Chase World.

FIXED item remained in Chase World which could place players back in the story level (embarrassing).

More from OWLMAN

Other announcements

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Major update3 Nov 2024The OWLMAN Overhaul is Now AvailableAt the end of last year, I announced that OWLMAN was undergoing a significant overhaul of its original content, which quickly evolved into something more like a remaster. In fact, that overhaul has been just nearly feature complete for around six months now, so I felt it was owed that it be made available before year's end in 2024 (just missed Halloween ːsteamsadː ). This version is much closer…Community24 Dec 2023OWLMAN Overhaul Coming SoonWhat started as a major update to the base OWLMAN game quickly grew into something more like a remake/remaster built on top of the original content. In addition to significant visual enhancements, overall game design has been reconsidered and implemented with feedback and the original vision for the game in mind. Also, while gameplay content is enhanced (or is new altogether), some aspects have…Game update23 Apr 2023Quick UpdateMade a few small changes to the game. While there's still new stuff I'd like to add, I'm updating a few requested things now so no one has to wait up for the bigger changes. Here's what's new: · Adjusted flashlight brightness to be more balanced between indoor and outdoor spaces. · Removed preset inputs for gamepad, should now be configurable. I don't own a controller to test this, so please do…