
At the end of last year, I announced that OWLMAN was undergoing a significant overhaul of its original content, which quickly evolved into something more like a remaster. In fact, that overhaul has been just nearly feature complete for around six months now, so I felt it was owed that it be made available before year's end in 2024 (just missed Halloween ːsteamsadː ).
This version is much closer to the original vision for the project than the release version, though there's still a lot more to explore here. There's a fair bit of cut content here due to time constraints, as the focus shifted to improving the core game concepts and enhancing the visuals and atmosphere. Content-wise, the overhauled OWLMAN should still take around or under an hour to find all three tapes.
OWLMAN has always been a very experimental project for me personally, so there will likely still be some rough edges (please feel free to leave any feedback or bug reports in this post).
Here's an outline of what's new:
This is what content was cut from the game and what still needs to be worked on: